#8 add app lock with passcode and biometric unlock
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- Gate every layer behind AppLockView when the lock is enabled and
  lock on launch and on backgrounding; the passcode lives only in the
  Keychain (AppLockVault) and the enable state defaults to off.
- Add the lock section to Settings: enable/setup, change passcode and
  disable all require the current passcode via a shared passcode
  sheet; Face ID / Touch ID unlock prompts automatically and can be
  toggled with passcode confirmation.
- Add NSFaceIDUsageDescription to both app targets, cover the passcode
  policy with tests, guard the feature in verify.sh and document it in
  SECURITY.md.
This commit is contained in:
wt committed 2026-08-29 05:59:55 +07:00
1 parent b0eb44d7a7
commit 0d78e02d2b
13 files changed
+663 -21

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+22 -16
View File
@@ -7,25 +7,31 @@ struct RootView: View {
var body: some View {
ZStack {
Group {
if model.account == nil {
LoginView(model: model)
} else {
MainChatView(model: model)
.environment(\.modelContext, model.modelContext)
if model.isAppLocked {
// The lock covers every layer: chat list, media viewer and
// calls stay hidden until the passcode or biometrics succeed.
AppLockView(model: model)
} else {
Group {
if model.account == nil {
LoginView(model: model)
} else {
MainChatView(model: model)
.environment(\.modelContext, model.modelContext)
}
}
}
if let item = model.mediaViewerItem {
MediaViewer(item: item, onClose: model.closeMediaViewer)
.transition(.opacity.combined(with: .scale(scale: 0.98)))
.zIndex(100)
}
if let item = model.mediaViewerItem {
MediaViewer(item: item, onClose: model.closeMediaViewer)
.transition(.opacity.combined(with: .scale(scale: 0.98)))
.zIndex(100)
}
if let call = model.activeCall {
CallView(model: model, call: call)
.transition(.opacity.combined(with: .scale(scale: 1.015)))
.zIndex(200)
if let call = model.activeCall {
CallView(model: model, call: call)
.transition(.opacity.combined(with: .scale(scale: 1.015)))
.zIndex(200)
}
}
}
.animation(.easeInOut(duration: 0.22), value: model.account?.id)