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Fix README and docs pages that no longer match the code
Bring the READMEs and the docs pages (en and ja) in line with the current header: - Fix the client sample that does not compile, the Transfer-Encoding statement for default headers, the verifier callback comment, the thread pool spawn rule, the sanitize_filename description, and the inverted Accept-Encoding sentence. - Describe recent behaviour: TLS errors behind Read/Write failures, Host validation, Connection: close for a body without length, content_reader rules, refused CONNECT, WebSocketClient proxies, CPPHTTPLIB_INTERIM_RESPONSE_MAX_COUNT, the SSE event size limit, and the payload limit of the Stream API. - Complete the API references of WebSocket, WebSocketClient and the stream:: helpers, and the SSE reconnect rules. - Fix cookbook pages: keychain loading on every backend, received Close status, a multipart sample that trusted the client's file name, an echo sample that sent binary as text, SNI, pre-request handler scope, stop() with WebSocket handlers, and the thread pool notes. - Restore the mutex in the LLM app's Chapter 5 code.
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@@ -21,7 +21,12 @@ int main() {
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if (result == httplib::ws::ReadResult::Fail) {
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break;
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}
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ws.send(msg); // echo back what we received
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// echo back what we received, in the same frame type
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if (result == httplib::ws::ReadResult::Binary) {
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ws.send(msg.data(), msg.size());
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} else {
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ws.send(msg);
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}
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}
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});
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@@ -29,7 +34,7 @@ int main() {
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}
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```
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Register a WebSocket handler with `svr.WebSocket()`. By the time the handler runs, the WebSocket handshake is already complete. Inside the loop, just `ws.read()` and `ws.send()` to get a working echo.
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Register a WebSocket handler with `svr.WebSocket()`. By the time the handler runs, the WebSocket handshake is already complete. Inside the loop, just `ws.read()` and `ws.send()` to get a working echo. A binary message goes back through the `data()` + `size()` overload so it stays binary (more on that below).
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The `read()` return value is a `ReadResult` enum:
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@@ -76,7 +81,7 @@ The `std::string` overload sends as **text**; the `const char*` + size overload
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## Thread pool implications
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A WebSocket handler holds its worker thread for the entire life of the connection — one connection per thread. For many concurrent clients, configure a dynamic thread pool.
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A WebSocket handler holds its worker thread for the entire life of the connection — one connection per thread. The default pool already grows under load, up to 4× its base thread count. For many concurrent clients, raise that maximum.
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```cpp
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svr.new_task_queue = [] {
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