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Fix README and docs pages that no longer match the code
Bring the READMEs and the docs pages (en and ja) in line with the current header: - Fix the client sample that does not compile, the Transfer-Encoding statement for default headers, the verifier callback comment, the thread pool spawn rule, the sanitize_filename description, and the inverted Accept-Encoding sentence. - Describe recent behaviour: TLS errors behind Read/Write failures, Host validation, Connection: close for a body without length, content_reader rules, refused CONNECT, WebSocketClient proxies, CPPHTTPLIB_INTERIM_RESPONSE_MAX_COUNT, the SSE event size limit, and the payload limit of the Stream API. - Complete the API references of WebSocket, WebSocketClient and the stream:: helpers, and the SSE reconnect rules. - Fix cookbook pages: keychain loading on every backend, received Close status, a multipart sample that trusted the client's file name, an echo sample that sent binary as text, SNI, pre-request handler scope, stop() with WebSocket handlers, and the thread pool notes. - Restore the mutex in the LLM app's Chapter 5 code.
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@@ -85,4 +85,4 @@ if (cli.read(buf) == httplib::ws::ReadResult::Binary) {
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You can mix text and binary in the same connection. A common pattern: JSON for control messages, binary for the actual data — you get efficient handling of metadata and payload both.
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> **Note:** WebSocket frames don't have an infinite size limit. For very large data, chunk it in your application code. cpp-httplib can handle a big frame in one shot, but it does load it all into memory at once.
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> **Note:** An incoming message can be at most `CPPHTTPLIB_WEBSOCKET_MAX_PAYLOAD_LENGTH` (16MB by default, 0 for no limit). A larger one makes `read()` return `Fail` and ends the connection. Within that limit, a message is held in memory whole, so for very large data, chunk it in your application code.
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