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cpp-httplib/docs-src/pages/en/cookbook/w03-websocket-close.md
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yhirose 9bfd2ddf1c Fix README and docs pages that no longer match the code
Bring the READMEs and the docs pages (en and ja) in line with the
current header:

- Fix the client sample that does not compile, the Transfer-Encoding
  statement for default headers, the verifier callback comment, the
  thread pool spawn rule, the sanitize_filename description, and the
  inverted Accept-Encoding sentence.
- Describe recent behaviour: TLS errors behind Read/Write failures,
  Host validation, Connection: close for a body without length,
  content_reader rules, refused CONNECT, WebSocketClient proxies,
  CPPHTTPLIB_INTERIM_RESPONSE_MAX_COUNT, the SSE event size limit, and
  the payload limit of the Stream API.
- Complete the API references of WebSocket, WebSocketClient and the
  stream:: helpers, and the SSE reconnect rules.
- Fix cookbook pages: keychain loading on every backend, received Close
  status, a multipart sample that trusted the client's file name, an
  echo sample that sent binary as text, SNI, pre-request handler scope,
  stop() with WebSocket handlers, and the thread pool notes.
- Restore the mutex in the LLM app's Chapter 5 code.
2026-10-18 10:13:57 -04:00

2.7 KiB

title, order, status
title order status
W03. Handle Connection Close 54 draft

A WebSocket ends when either side closes it explicitly, or when the network drops. Handle close cleanly, and your cleanup and reconnect logic stays tidy.

Detect a closed connection

When ws.read() returns ReadResult::Fail, the connection is gone — either cleanly or with an error. Break out of the loop and the handler will finish.

svr.WebSocket("/chat", [](const httplib::Request &req, httplib::ws::WebSocket &ws) {
  std::string msg;
  while (ws.is_open()) {
    auto result = ws.read(msg);
    if (result == httplib::ws::ReadResult::Fail) {
      std::cout << "disconnected" << std::endl;
      break;
    }
    handle_message(ws, msg);
  }

  // cleanup runs once we're out of the loop
  cleanup_user_session(req);
});

You can also check ws.is_open() — it's the same signal from a different angle.

Close from the server side

To close explicitly, call close().

ws.close(httplib::ws::CloseStatus::Normal, "bye");

The first argument is the close status; the second is an optional reason. Common CloseStatus values:

Value Meaning
Normal (1000) Normal closure
GoingAway (1001) Server is shutting down
ProtocolError (1002) Protocol violation detected
UnsupportedData (1003) Received data that can't be handled
PolicyViolation (1008) Violated a policy
MessageTooBig (1009) Message too large
InternalError (1011) Server-side error

Close from the client side

The client API is identical.

cli.close(httplib::ws::CloseStatus::Normal);

Destroying the client also closes the connection, but calling close() explicitly makes the intent clearer.

Graceful shutdown

To notify in-flight clients that the server is going down, use GoingAway.

ws.close(httplib::ws::CloseStatus::GoingAway, "server restarting");

On the client, read() just returns Fail; the status and reason it received aren't exposed. If the client needs to tell a restart from other closures, send it a message first (say, ws.send("restarting")), then call close().

Example: a tiny chat with quit

svr.WebSocket("/chat", [](const auto &req, auto &ws) {
  std::string msg;
  while (ws.is_open()) {
    if (ws.read(msg) == httplib::ws::ReadResult::Fail) break;

    if (msg == "/quit") {
      ws.send("goodbye");
      ws.close(httplib::ws::CloseStatus::Normal, "user quit");
      break;
    }

    ws.send("echo: " + msg);
  }
});

Note: On a sudden network drop, read() returns Fail with no chance to call close(). Put your cleanup at the end of the handler, and both paths — clean close and abrupt disconnect — end up in the same place.