dwm picom added
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// SPDX-License-Identifier: MIT
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// Copyright (c) 2011-2013, Christopher Jeffrey
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// Copyright (c) 2013 Richard Grenville <pyxlcy@gmail.com>
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// Copyright (c) 2018 Yuxuan Shui <yshuiv7@gmail.com>
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#pragma once
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/// Common functions and definitions for configuration parsing
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/// Used for command line arguments and config files
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#include <ctype.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <xcb/render.h> // for xcb_render_fixed_t, XXX
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#include <xcb/xcb.h>
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#include <xcb/xfixes.h>
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#ifdef CONFIG_LIBCONFIG
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#include <libconfig.h>
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#endif
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#include "compiler.h"
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#include "kernel.h"
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#include "log.h"
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#include "region.h"
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#include "types.h"
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#include "win_defs.h"
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typedef struct session session_t;
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/// @brief Possible backends
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enum backend {
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BKEND_XRENDER,
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BKEND_GLX,
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BKEND_XR_GLX_HYBRID,
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BKEND_DUMMY,
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NUM_BKEND,
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};
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enum open_window_animation {
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OPEN_WINDOW_ANIMATION_NONE = 0,
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OPEN_WINDOW_ANIMATION_AUTO,
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OPEN_WINDOW_ANIMATION_FLYIN,
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OPEN_WINDOW_ANIMATION_ZOOM,
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OPEN_WINDOW_ANIMATION_SQUEEZE,
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OPEN_WINDOW_ANIMATION_SLIDE_UP,
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OPEN_WINDOW_ANIMATION_SLIDE_DOWN,
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OPEN_WINDOW_ANIMATION_SLIDE_LEFT,
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OPEN_WINDOW_ANIMATION_SLIDE_RIGHT,
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OPEN_WINDOW_ANIMATION_SLIDE_IN,
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OPEN_WINDOW_ANIMATION_SLIDE_OUT,
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OPEN_WINDOW_ANIMATION_INVALID,
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};
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typedef struct win_option_mask {
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bool shadow : 1;
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bool fade : 1;
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bool focus : 1;
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bool blur_background : 1;
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bool full_shadow : 1;
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bool redir_ignore : 1;
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bool opacity : 1;
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bool clip_shadow_above : 1;
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enum open_window_animation animation;
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enum open_window_animation animation_unmap;
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enum open_window_animation animation_workspace_in;
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enum open_window_animation animation_workspace_out;
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} win_option_mask_t;
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typedef struct win_option {
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bool shadow;
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bool fade;
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bool focus;
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bool blur_background;
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bool full_shadow;
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bool redir_ignore;
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double opacity;
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bool clip_shadow_above;
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enum open_window_animation animation;
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enum open_window_animation animation_unmap;
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enum open_window_animation animation_workspace_in;
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enum open_window_animation animation_workspace_out;
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} win_option_t;
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enum blur_method {
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BLUR_METHOD_NONE = 0,
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BLUR_METHOD_KERNEL,
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BLUR_METHOD_BOX,
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BLUR_METHOD_GAUSSIAN,
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BLUR_METHOD_DUAL_KAWASE,
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BLUR_METHOD_INVALID,
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};
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typedef struct _c2_lptr c2_lptr_t;
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/// Structure representing all options.
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typedef struct options {
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// === Debugging ===
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bool monitor_repaint;
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bool print_diagnostics;
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/// Render to a separate window instead of taking over the screen
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bool debug_mode;
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// === General ===
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/// Use the experimental new backends?
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bool experimental_backends;
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/// Path to write PID to.
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char *write_pid_path;
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/// The backend in use.
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enum backend backend;
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/// Whether to sync X drawing with X Sync fence to avoid certain delay
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/// issues with GLX backend.
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bool xrender_sync_fence;
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/// Whether to avoid using stencil buffer under GLX backend. Might be
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/// unsafe.
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bool glx_no_stencil;
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/// Whether to avoid rebinding pixmap on window damage.
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bool glx_no_rebind_pixmap;
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/// Custom fragment shader for painting windows, as a string.
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char *glx_fshader_win_str;
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/// Whether to detect rounded corners.
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bool detect_rounded_corners;
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/// Force painting of window content with blending.
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bool force_win_blend;
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/// Resize damage for a specific number of pixels.
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int resize_damage;
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/// Whether to unredirect all windows if a full-screen opaque window
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/// is detected.
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bool unredir_if_possible;
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/// List of conditions of windows to ignore as a full-screen window
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/// when determining if a window could be unredirected.
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c2_lptr_t *unredir_if_possible_blacklist;
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/// Delay before unredirecting screen, in milliseconds.
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long unredir_if_possible_delay;
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/// Forced redirection setting through D-Bus.
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switch_t redirected_force;
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/// Whether to stop painting. Controlled through D-Bus.
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switch_t stoppaint_force;
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/// Whether to enable D-Bus support.
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bool dbus;
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/// Path to log file.
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char *logpath;
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/// Number of cycles to paint in benchmark mode. 0 for disabled.
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int benchmark;
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/// Window to constantly repaint in benchmark mode. 0 for full-screen.
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xcb_window_t benchmark_wid;
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/// A list of conditions of windows not to paint.
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c2_lptr_t *paint_blacklist;
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/// Whether to show all X errors.
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bool show_all_xerrors;
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/// Whether to avoid acquiring X Selection.
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bool no_x_selection;
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/// Window type option override.
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win_option_t wintype_option[NUM_WINTYPES];
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// === VSync & software optimization ===
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/// VSync method to use;
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bool vsync;
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/// Whether to use glFinish() instead of glFlush() for (possibly) better
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/// VSync yet probably higher CPU usage.
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bool vsync_use_glfinish;
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/// Whether use damage information to help limit the area to paint
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bool use_damage;
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// === Shadow ===
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/// Red, green and blue tone of the shadow.
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double shadow_red, shadow_green, shadow_blue;
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int shadow_radius;
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int shadow_offset_x, shadow_offset_y;
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double shadow_opacity;
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/// argument string to shadow-exclude-reg option
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char *shadow_exclude_reg_str;
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/// Shadow blacklist. A linked list of conditions.
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c2_lptr_t *shadow_blacklist;
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/// Whether bounding-shaped window should be ignored.
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bool shadow_ignore_shaped;
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/// Whether to crop shadow to the very Xinerama screen.
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bool xinerama_shadow_crop;
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/// Don't draw shadow over these windows. A linked list of conditions.
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c2_lptr_t *shadow_clip_list;
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// === Fading ===
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/// How much to fade in in a single fading step.
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double fade_in_step;
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/// How much to fade out in a single fading step.
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double fade_out_step;
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/// Fading time delta. In milliseconds.
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int fade_delta;
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/// Whether to disable fading on window open/close.
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bool no_fading_openclose;
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/// Whether to disable fading on ARGB managed destroyed windows.
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bool no_fading_destroyed_argb;
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/// Fading blacklist. A linked list of conditions.
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c2_lptr_t *fade_blacklist;
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// === Animations ===
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/// Whether to do window animations
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bool animations;
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/// Which animation to run when opening a window
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enum open_window_animation animation_for_open_window;
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/// Which animation to run when opening a transient window
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enum open_window_animation animation_for_transient_window;
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/// Which animation to run when unmapping (e.g. minimizing) a window
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enum open_window_animation animation_for_unmap_window;
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/// Which animation to run when switching workspace
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/// IMPORTANT: will only work if window manager updates
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/// _NET_CURRENT_DESKTOP before doing the hide/show of windows
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enum open_window_animation animation_for_workspace_switch_in;
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enum open_window_animation animation_for_workspace_switch_out;
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/// Spring stiffness for animation
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double animation_stiffness;
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/// Window mass for animation
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double animation_window_mass;
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/// Animation dampening
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double animation_dampening;
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/// Animation delta. In milliseconds.
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double animation_delta;
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/// Whether to force animations to not miss a beat
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bool animation_force_steps;
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/// Whether to clamp animations
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bool animation_clamping;
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/// Animation blacklist. A linked list of conditions.
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c2_lptr_t *animation_blacklist;
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/// TODO: open/close animations
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// === Opacity ===
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/// Default opacity for inactive windows.
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/// 32-bit integer with the format of _NET_WM_WINDOW_OPACITY.
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double inactive_opacity;
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/// Default opacity for inactive windows.
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double active_opacity;
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/// Whether inactive_opacity overrides the opacity set by window
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/// attributes.
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bool inactive_opacity_override;
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/// Frame opacity. Relative to window opacity, also affects shadow
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/// opacity.
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double frame_opacity;
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/// Whether to detect _NET_WM_WINDOW_OPACITY on client windows. Used on window
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/// managers that don't pass _NET_WM_WINDOW_OPACITY to frame windows.
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bool detect_client_opacity;
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// === Other window processing ===
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/// Blur method for background of semi-transparent windows
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enum blur_method blur_method;
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// Size of the blur kernel
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int blur_radius;
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// Standard deviation for the gaussian blur
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double blur_deviation;
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// Strength of the dual_kawase blur
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int blur_strength;
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/// Whether to blur background when the window frame is not opaque.
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/// Implies blur_background.
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bool blur_background_frame;
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/// Whether to use fixed blur strength instead of adjusting according
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/// to window opacity.
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bool blur_background_fixed;
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/// Background blur blacklist. A linked list of conditions.
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c2_lptr_t *blur_background_blacklist;
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/// Blur convolution kernel.
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struct conv **blur_kerns;
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/// Number of convolution kernels
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int blur_kernel_count;
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/// How much to dim an inactive window. 0.0 - 1.0, 0 to disable.
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double inactive_dim;
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/// Whether to use fixed inactive dim opacity, instead of deciding
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/// based on window opacity.
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bool inactive_dim_fixed;
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/// Conditions of windows to have inverted colors.
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c2_lptr_t *invert_color_list;
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/// Rules to change window opacity.
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c2_lptr_t *opacity_rules;
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/// Limit window brightness
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double max_brightness;
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// Radius of rounded window corners
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int corner_radius;
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/// Rounded corners blacklist. A linked list of conditions.
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c2_lptr_t *rounded_corners_blacklist;
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// === Focus related ===
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/// Whether to try to detect WM windows and mark them as focused.
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bool mark_wmwin_focused;
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/// Whether to mark override-redirect windows as focused.
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bool mark_ovredir_focused;
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/// Whether to use EWMH _NET_ACTIVE_WINDOW to find active window.
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bool use_ewmh_active_win;
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/// A list of windows always to be considered focused.
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c2_lptr_t *focus_blacklist;
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/// Whether to do window grouping with <code>WM_TRANSIENT_FOR</code>.
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bool detect_transient;
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/// Whether to do window grouping with <code>WM_CLIENT_LEADER</code>.
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bool detect_client_leader;
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// === Calculated ===
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/// Whether we need to track window leaders.
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bool track_leader;
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// Don't use EWMH to detect fullscreen applications
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bool no_ewmh_fullscreen;
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// Make transparent windows clip other windows, instead of blending on top of
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// them
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bool transparent_clipping;
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} options_t;
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extern const char *const BACKEND_STRS[NUM_BKEND + 1];
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bool must_use parse_long(const char *, long *);
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bool must_use parse_int(const char *, int *);
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struct conv **must_use parse_blur_kern_lst(const char *, bool *hasneg, int *count);
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bool must_use parse_geometry(session_t *, const char *, region_t *);
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bool must_use parse_rule_opacity(c2_lptr_t **, const char *);
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enum blur_method must_use parse_blur_method(const char *src);
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enum open_window_animation must_use parse_open_window_animation(const char *src);
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/**
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* Add a pattern to a condition linked list.
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*/
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bool condlst_add(c2_lptr_t **, const char *);
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#ifdef CONFIG_LIBCONFIG
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/// Parse a configuration file
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/// Returns the actually config_file name used, allocated on heap
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/// Outputs:
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/// shadow_enable = whether shaodw is enabled globally
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/// fading_enable = whether fading is enabled globally
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/// win_option_mask = whether option overrides for specific window type is set for given
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/// options
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/// hasneg = whether the convolution kernel has negative values
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char *
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parse_config_libconfig(options_t *, const char *config_file, bool *shadow_enable,
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bool *fading_enable, bool *hasneg, win_option_mask_t *winopt_mask);
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#endif
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void set_default_winopts(options_t *, win_option_mask_t *, bool shadow_enable,
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bool fading_enable, bool blur_enable);
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/// Parse a configuration file is that is enabled, also initialize the winopt_mask with
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/// default values
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/// Outputs and returns:
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/// same as parse_config_libconfig
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char *parse_config(options_t *, const char *config_file, bool *shadow_enable,
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bool *fading_enable, bool *hasneg, win_option_mask_t *winopt_mask);
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/**
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* Parse a backend option argument.
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*/
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static inline attr_pure enum backend parse_backend(const char *str) {
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for (enum backend i = 0; BACKEND_STRS[i]; ++i) {
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if (!strcasecmp(str, BACKEND_STRS[i])) {
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return i;
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}
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}
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// Keep compatibility with an old revision containing a spelling mistake...
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if (!strcasecmp(str, "xr_glx_hybird")) {
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log_warn("backend xr_glx_hybird should be xr_glx_hybrid, the misspelt "
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"version will be removed soon.");
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return BKEND_XR_GLX_HYBRID;
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}
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// cju wants to use dashes
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if (!strcasecmp(str, "xr-glx-hybrid")) {
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log_warn("backend xr-glx-hybrid should be xr_glx_hybrid, the alternative "
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"version will be removed soon.");
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return BKEND_XR_GLX_HYBRID;
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}
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log_error("Invalid backend argument: %s", str);
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return NUM_BKEND;
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}
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/**
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* Parse a VSync option argument.
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*/
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static inline bool parse_vsync(const char *str) {
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if (strcmp(str, "no") == 0 || strcmp(str, "none") == 0 ||
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strcmp(str, "false") == 0 || strcmp(str, "nah") == 0) {
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return false;
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}
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return true;
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}
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// vim: set noet sw=8 ts=8 :
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