Fix #315: add environment variables to hook scripts

All hook scripts are called with at least one environment variable set,
FINIT_HOOK_NAME, useful when reusing the same hook script for multiple
hook points.  It is set to the string name, also used by the path, e.g.,
hook/net/up.

For all hook points from hook/sys/shutdown and later, FINIT_SHUTDOWN is
also set, to one of:  halt, poweroff, reboot.

Signed-off-by: Joachim Wiberg <troglobit@gmail.com>
This commit is contained in:
Joachim Wiberg committed 2022-11-23 22:51:40 +01:00
1 parent d4ee44e27f
commit 70c2939596
7 files changed
+61 -6

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@@ -42,6 +42,7 @@
#include "plugin.h"
#include "private.h"
#include "service.h"
#include "sig.h"
#define is_io_plugin(p) ((p)->io.cb && (p)->io.fd > 0)
#define SEARCH_PLUGIN(str) \
@@ -203,12 +204,33 @@ static const char *hscript_paths[] = HOOK_TYPES;
void plugin_script_run(hook_point_t no)
{
const char *hook_name = hscript_paths[no];
const char *env[] = {
"FINIT_HOOK_NAME", hook_name,
"FINIT_SHUTDOWN", NULL,
NULL,
};
char path[CMD_SIZE] = "";
strlcat(path, PLUGIN_HOOK_SCRIPTS_PATH, sizeof(path));
strlcat(path, hscript_paths[no] + 4, sizeof(path));
strlcat(path, hook_name + 4, sizeof(path));
run_parts(path, NULL, 0);
if (no >= HOOK_SHUTDOWN) {
switch (halt) {
case SHUT_OFF:
env[3] = "poweroff";
break;
case SHUT_HALT:
env[3] = "halt";
break;
case SHUT_REBOOT:
env[3] = "reboot";
break;
}
} else
env[2] = NULL;
run_parts(path, NULL, env, 0);
}
#else
void plugin_script_run(hook_point_t no)