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libink was written peer to peer, where one connection is one client and one principal. Attaching to a message bus breaks both halves of that, and two things followed from it. Signals never reached the system bus. Fan-out is gated on the peer having sent AddMatch, but a broker subscribes for its own clients and never sends us one, so every ServiceStateChanged was dropped on the floor. A connection attached with LINK_ATTACH_BROKER gets them all. Hello, AddMatch and RemoveMatch write per-connection state. Shared by every caller behind a broker, that lets one sender exhaust the match cap or drop another's rule, so we leave all three to the bus, whose job they are. Signed-off-by: Joachim Wiberg <troglobit@gmail.com>
373 lines
16 KiB
C
373 lines
16 KiB
C
/* libink — brokerless D-Bus server library, born inside Finit
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*
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* Copyright (c) 2026 Joachim Wiberg <troglobit@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef LIBINK_LINK_H_
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#define LIBINK_LINK_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <sys/types.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct link_server link_server_t;
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typedef struct link_connection link_connection_t;
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typedef struct link_call link_call_t;
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typedef struct link_client link_client_t;
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/* D-Bus message type codes -- see link_reply_t.type. */
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#define LINK_MSG_INVALID 0
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#define LINK_MSG_METHOD_CALL 1
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#define LINK_MSG_METHOD_RETURN 2
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#define LINK_MSG_ERROR 3
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#define LINK_MSG_SIGNAL 4
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/* Writer is exposed so callers can stack-allocate one for marshalling
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* signal/reply bodies. Treat the fields as opaque; use link_writer_init
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* + the link_w_* helpers + link_writer_finish. Sized for typical D-Bus
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* messages -- the array stack supports up to 8 levels of nesting. */
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#define LINK_WRITER_MAX_NESTING 8
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typedef struct link_writer {
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uint8_t *buf;
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size_t cap;
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size_t off;
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int err;
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struct {
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size_t lenpos;
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size_t elemstart;
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} arrays[LINK_WRITER_MAX_NESTING];
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size_t array_depth;
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} link_writer_t;
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/* Reader is exposed so callers can stack-allocate one for decoding
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* reply or signal bodies received from a peer. Treat fields as
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* opaque; use link_reader_init + the link_r_* helpers. */
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typedef struct link_reader {
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const uint8_t *base;
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size_t off;
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size_t cap;
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int err; /* sticky */
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} link_reader_t;
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/* View of an inbound message (method-return, error, or signal),
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* populated by link_client_call(_v) and link_client_wait(), and
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* returned by link_client_reply(). All pointers reference internal
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* client storage and are invalidated by the next call or wait on the
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* same client, or by link_client_close(). `body` is NULL iff
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* body_len==0; `error_name` is non-NULL only when type == LINK_MSG_ERROR;
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* `path`/`interface`/`member` are non-NULL on signals. */
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typedef struct {
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uint8_t type; /* LINK_MSG_METHOD_RETURN, _ERROR, or _SIGNAL */
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const char *signature;
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const char *error_name;
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const char *path;
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const char *interface;
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const char *member;
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const uint8_t *body;
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size_t body_len;
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} link_reply_t;
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/* ---------- server / connection lifecycle ---------- */
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int link_server_new (link_server_t **server, const char *path);
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void link_server_free (link_server_t *server);
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int link_server_get_fd(const link_server_t *server);
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int link_server_accept(link_server_t *server, link_connection_t **conn);
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/* Insert an externally-authenticated fd into the server's connection
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* set. Used to integrate an outbound peer (e.g. a client-side
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* handshake against an external dbus-daemon) so the same dispatch +
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* signal-fan-out machinery covers it. `peer_uid` becomes what
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* privileged-method checks see; pass (uid_t)-1 to make all
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* LINK_METHOD_PRIVILEGED methods reject by default.
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*
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* On success the connection takes ownership of `fd`. On any failure
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* `fd` is closed before the function returns NULL, so callers never
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* have to track partial state.
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*
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* LINK_ATTACH_BROKER says the peer is a message bus rather than an
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* ordinary client. A broker subscribes on behalf of its own clients
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* and never sends us AddMatch, so signals go to it unconditionally
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* instead of being filtered by this connection's match rules. */
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#define LINK_ATTACH_BROKER 0x01
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link_connection_t *link_server_attach(link_server_t *server, int fd, uid_t peer_uid,
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unsigned int attach_flags);
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int link_connection_get_fd (const link_connection_t *conn);
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uid_t link_connection_get_uid (const link_connection_t *conn);
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int link_connection_process (link_connection_t *conn);
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void link_connection_close (link_connection_t *conn);
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/* ---------- object registration ---------- */
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typedef int (*link_method_fn)(link_call_t *call, void *userdata);
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/* Method flags for link_method_t.flags */
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#define LINK_METHOD_PRIVILEGED (1u << 0) /* peer must be uid 0 (root) */
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typedef struct {
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const char *name; /* member name */
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const char *in_sig; /* input signature (D-Bus, e.g. "" or "s") */
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const char *out_sig; /* output signature */
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unsigned flags; /* OR of LINK_METHOD_* */
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link_method_fn handler;
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} link_method_t;
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/* A read-only property descriptor. Set via the Properties.Set side
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* is not yet implemented; only Get and GetAll are. The framework
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* emits the variant signature from `sig`; the getter writes only the
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* bare value into the provided writer (link_w_string for "s",
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* link_w_u32 for "u", ...), so the declared type is the single
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* source of truth. */
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typedef int (*link_property_getter_fn)(link_writer_t *w, void *userdata);
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typedef struct {
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const char *name; /* property name */
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const char *sig; /* D-Bus signature, e.g. "s" */
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link_property_getter_fn getter;
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} link_property_t;
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typedef struct {
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const char *interface; /* e.g. "org.finit.Manager1" */
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const link_method_t *methods; /* terminated by {NULL, ...}, or NULL */
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const link_property_t *properties; /* terminated by {NULL, ...}, or NULL */
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} link_vtable_t;
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/* Register one (interface, methods) at `path`. Calling repeatedly
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* with the same path and different vtables adds more interfaces at
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* that object. The vtable pointer must outlive the server (typically
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* a static table). */
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int link_server_add_object(link_server_t *server, const char *path,
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const link_vtable_t *vt, void *userdata);
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/* Remove every vtable registered at `path` and free the object.
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* Returns 0 if the object existed, -1 (errno=ENOENT) otherwise. */
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int link_server_remove_object(link_server_t *server, const char *path);
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/* ---------- call accessors ---------- */
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const char *link_call_path (const link_call_t *call);
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const char *link_call_interface(const link_call_t *call);
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const char *link_call_member (const link_call_t *call);
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uid_t link_call_uid (const link_call_t *call);
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/* ---------- reading method-call arguments ----------
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*
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* Cursor starts at the beginning of the request body. Each
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* function returns 0 on success and advances the cursor; on
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* failure it returns -1 and leaves the cursor in an error state
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* (subsequent reads also fail). Strings reference the
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* connection's rx buffer and are valid for the duration of the
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* method handler. */
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int link_call_read_byte (link_call_t *call, uint8_t *out);
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int link_call_read_bool (link_call_t *call, int *out);
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int link_call_read_u32 (link_call_t *call, uint32_t *out);
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int link_call_read_string(link_call_t *call, const char **out); /* "s" */
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int link_call_read_path (link_call_t *call, const char **out); /* "o" */
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/* ---------- reply construction ---------- */
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/* Get the writer for the reply body, write args into it, return 0
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* from the handler. Dispatch finalizes and sends the reply with
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* the out_sig declared on the vtable. May be called once per
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* call. */
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link_writer_t *link_call_reply(link_call_t *call);
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/* Send a D-Bus error reply. `name` must be a valid D-Bus error
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* name (e.g. "org.freedesktop.DBus.Error.UnknownMethod"); `message`
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* may be NULL. */
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int link_call_reply_error(link_call_t *call, const char *name, const char *message);
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/* ---------- signal emission ----------
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*
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* Send a signal to a single peer if its AddMatch rules accept it.
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* Callers marshal the body separately and pass the resulting bytes.
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* Returns 0 on success (or "filtered out, nothing sent"), -1 with
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* errno set on failure: EMSGSIZE and EINVAL mean nothing hit the
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* wire and the connection is still usable; anything else is a
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* transport failure that may have left a partial frame -- the
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* caller must drop the peer. */
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int link_connection_emit_signal(link_connection_t *conn,
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const char *path,
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const char *interface,
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const char *member,
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const char *signature,
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const uint8_t *body, size_t body_len);
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/* ---------- client (outgoing method calls) ----------
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*
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* Connect, authenticate as the current effective uid, send BEGIN.
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* Returns NULL on any failure (caller can fall back to another
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* transport if it has one). */
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link_client_t *link_client_open(const char *path);
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/* As link_client_open but applies SO_SNDTIMEO + SO_RCVTIMEO before
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* the connect/AUTH handshake. After link_server_attach flips the fd
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* to non-blocking the timeout is silently inert; it only protects
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* the synchronous open path against a hung peer. timeout_ms == 0
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* disables the budget (same behaviour as link_client_open). */
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link_client_t *link_client_open_timeout(const char *path, int timeout_ms);
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void link_client_close(link_client_t *c);
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/* Address subsequent calls on `c` to a well-known name. Needed when
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* a broker routes the message, e.g. "org.freedesktop.DBus" to reach
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* the bus driver itself; a brokerless link has a single peer and
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* needs no destination, which is the default. `destination` is not
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* copied, so it must outlive the client. */
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void link_client_set_destination(link_client_t *c, const char *destination);
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/* Detach the authenticated socket from the client and return the raw
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* fd; subsequent link_client_close on `c` is invalid because the
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* structure has already been freed. Used by callers (e.g. system-bus
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* integration) that want to promote an outbound client connection
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* into a server-attached peer via link_server_attach(). */
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int link_client_steal_fd(link_client_t *c);
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/* Status codes returned by link_client_call(_v). */
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#define LINK_CALL_OK 0 /* method-return received */
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#define LINK_CALL_ERROR 1 /* server replied with an error */
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#define LINK_CALL_FAIL (-1) /* transport, parse, or invalid-arg failure */
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/* Send a METHOD_CALL and read the reply synchronously.
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*
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* `signature` and `body`/`body_len` describe the outgoing body --
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* marshal it yourself with link_writer_init + the link_w_* helpers
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* + link_writer_finish. Pass signature=NULL and body=NULL for
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* methods that take no arguments.
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*
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* After the call, inspect the reply via link_client_reply() -- it
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* exposes the body bytes (for callers that want to decode them with
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* link_reader_init + link_r_*) and the error name on LINK_CALL_ERROR.
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* The reply view is invalidated by the next call on the same client
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* or by link_client_close(). */
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int link_client_call(link_client_t *c,
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const char *obj_path,
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const char *interface,
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const char *member,
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const char *signature,
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const uint8_t *body, size_t body_len);
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/* Convenience wrapper that marshals the outgoing body from varargs
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* matching `signature`. Supported type codes (one per arg):
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* 'y' -> int (promoted uint8_t)
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* 'b' -> int (0/non-zero)
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* 'u' -> uint32_t
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* 's' -> const char *
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* 'o' -> const char * (object path)
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*
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* Pass signature=NULL or "" for void calls. Return value matches
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* link_client_call; an unsupported type code returns LINK_CALL_FAIL
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* with no message sent. */
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int link_client_call_v(link_client_t *c,
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const char *obj_path,
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const char *interface,
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const char *member,
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const char *signature, ...);
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const link_reply_t *link_client_reply(link_client_t *c);
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/* Convenience accessors for the common case where a reply carries
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* exactly one string ("s" or "o") or one u32 ("u"). They wrap the
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* link_reader_init + link_r_* pattern; on success return 0 and
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* populate *out, on parse failure or missing body return -1. Use
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* link_client_reply + link_reader_init directly for richer payloads. */
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int link_reply_get_string(const link_reply_t *r, const char **out);
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int link_reply_get_u32 (const link_reply_t *r, uint32_t *out);
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/* Wait up to `timeout_ms` milliseconds for the next inbound message
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* (typically a SIGNAL delivered after an AddMatch subscription), and
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* populate the same view returned by link_client_reply().
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* timeout_ms < 0 : block forever
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* timeout_ms == 0 : non-blocking (returns 1 immediately if no data)
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* timeout_ms > 0 : wait that long
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* Returns 0 on success, 1 on timeout, -1 on transport/parse error.
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*
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* Note: the timeout gates only the wait for the first byte of the
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* next frame. Once data starts arriving the rest of the message is
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* read blockingly; callers that need a hard upper bound should pass
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* a positive timeout AND have a watchdog at a higher level. */
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int link_client_wait(link_client_t *c, int timeout_ms);
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/* ---------- standalone writer ----------
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*
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* For marshalling bodies outside a method-call handler (signals,
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* pre-computed replies). Initialise on a caller-owned buffer,
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* write args via link_w_*, then call link_writer_finish which
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* returns the body length or -1 on overflow. */
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void link_writer_init (link_writer_t *w, uint8_t *buf, size_t cap);
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ssize_t link_writer_finish(link_writer_t *w);
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/* ---------- writer (mirrors the internal marshaller) ---------- */
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void link_w_byte (link_writer_t *w, uint8_t v);
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void link_w_bool (link_writer_t *w, int v);
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void link_w_u32 (link_writer_t *w, uint32_t v);
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void link_w_string (link_writer_t *w, const char *s); /* "s" */
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void link_w_path (link_writer_t *w, const char *s); /* "o" */
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void link_w_variant_string(link_writer_t *w, const char *s); /* "v" containing "s" */
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void link_w_array_begin (link_writer_t *w, char element_sig);
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void link_w_array_end (link_writer_t *w);
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void link_w_struct_begin(link_writer_t *w);
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void link_w_struct_end (link_writer_t *w);
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/* ---------- standalone reader ----------
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*
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* For decoding bodies received off the wire (reply or signal).
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* Initialise on the body pointer + length, read via link_r_*,
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* check link_r_done() to confirm everything was consumed. */
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void link_reader_init(link_reader_t *r, const uint8_t *body, size_t len);
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int link_r_byte (link_reader_t *r, uint8_t *out);
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int link_r_bool (link_reader_t *r, int *out);
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int link_r_u32 (link_reader_t *r, uint32_t *out);
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int link_r_string (link_reader_t *r, const char **out); /* "s" */
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int link_r_path (link_reader_t *r, const char **out); /* "o" */
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int link_r_variant_begin (link_reader_t *r, char *type); /* sig header, cursor at value */
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int link_r_skip_basic (link_reader_t *r, char type); /* skip one basic value */
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int link_r_variant_string(link_reader_t *r, const char **out); /* "v" containing "s" */
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int link_r_align (link_reader_t *r, size_t n); /* skip to next n-byte boundary */
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int link_r_done (const link_reader_t *r);
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/* Begin reading an "a<T>" array. On success returns 0 and sets
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* *out_end to the absolute reader offset at which the array ends;
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* caller loops while link_r_pos < *out_end. For dict-entry arrays
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* ("a{T}") call link_r_align(r, 8) at the top of each iteration --
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* the element-alignment skip from the array prefix only covers the
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* first entry. */
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int link_r_array_begin(link_reader_t *r, size_t *out_end);
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/* Byte offset of the next read inside the original body buffer.
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* Use together with the *out_end returned by link_r_array_begin to
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* walk the elements of an "a<T>" payload. */
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size_t link_r_pos (const link_reader_t *r);
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#ifdef __cplusplus
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}
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#endif
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#endif /* LIBINK_LINK_H_ */
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