Added socket functions to lua environment

This commit is contained in:
Sergey Lyubka committed 2013-05-19 01:25:54 +01:00
1 parent 6e59ad8a0d
commit add079a949
2 files changed
+171 -68

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+109 -21
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@@ -18,11 +18,112 @@ static void *mmap(void *addr, int64_t len, int prot, int flags, int fd,
#include <sys/mman.h>
#endif
static void handle_request(struct mg_connection *);
static const char *LUASOCKET = "luasocket";
// Forward declarations
static void handle_request(struct mg_connection *);
static int handle_lsp_request(struct mg_connection *, const char *,
struct file *, struct lua_State *);
static void reg_string(struct lua_State *L, const char *name, const char *val) {
lua_pushstring(L, name);
lua_pushstring(L, val);
lua_rawset(L, -3);
}
static void reg_int(struct lua_State *L, const char *name, int val) {
lua_pushstring(L, name);
lua_pushinteger(L, val);
lua_rawset(L, -3);
}
static void reg_function(struct lua_State *L, const char *name,
lua_CFunction func, struct mg_connection *conn) {
lua_pushstring(L, name);
lua_pushlightuserdata(L, conn);
lua_pushcclosure(L, func, 1);
lua_rawset(L, -3);
}
static int lsp_sock_close(lua_State *L) {
if (lua_gettop(L) > 0 && lua_istable(L, -1)) {
lua_getfield(L, -1, "sock");
closesocket((SOCKET) lua_tonumber(L, -1));
} else {
return luaL_error(L, "invalid :close() call");
}
return 1;
}
static int lsp_sock_recv(lua_State *L) {
char buf[2000];
int n;
if (lua_gettop(L) > 0 && lua_istable(L, -1)) {
lua_getfield(L, -1, "sock");
n = recv((SOCKET) lua_tonumber(L, -1), buf, sizeof(buf), 0);
if (n <= 0) {
lua_pushnil(L);
} else {
lua_pushlstring(L, buf, n);
}
} else {
return luaL_error(L, "invalid :close() call");
}
return 1;
}
static int lsp_sock_send(lua_State *L) {
const char *buf;
size_t len, sent = 0;
int n, sock;
if (lua_gettop(L) > 1 && lua_istable(L, -2) && lua_isstring(L, -1)) {
buf = lua_tolstring(L, -1, &len);
lua_getfield(L, -2, "sock");
sock = lua_tonumber(L, -1);
while (sent < len) {
if ((n = send(sock, buf + sent, len - sent, 0)) <= 0) {
break;
}
sent += n;
}
lua_pushnumber(L, n);
} else {
return luaL_error(L, "invalid :close() call");
}
return 1;
}
static const struct luaL_Reg luasocket_methods[] = {
{"close", lsp_sock_close},
{"send", lsp_sock_send},
{"recv", lsp_sock_recv},
{NULL, NULL}
};
static int lsp_connect(lua_State *L) {
char ebuf[100];
SOCKET sock;
if (lua_isstring(L, -3) && lua_isnumber(L, -2) && lua_isnumber(L, -1)) {
sock = conn2(lua_tostring(L, -3), lua_tonumber(L, -2), lua_tonumber(L, -1),
ebuf, sizeof(ebuf));
if (sock == INVALID_SOCKET) {
return luaL_error(L, ebuf);
} else {
lua_newtable(L);
reg_int(L, "sock", sock);
reg_string(L, "host", lua_tostring(L, -4));
luaL_getmetatable(L, LUASOCKET);
lua_setmetatable(L, -2);
}
} else {
return luaL_error(L, "connect(host,port,is_ssl): invalid parameter given.");
}
return 1;
}
static int lsp_error(lua_State *L) {
lua_getglobal(L, "mg");
lua_getfield(L, -1, "onerror");
@@ -141,26 +242,6 @@ static int lsp_redirect(lua_State *L) {
return 0;
}
static void reg_string(struct lua_State *L, const char *name, const char *val) {
lua_pushstring(L, name);
lua_pushstring(L, val);
lua_rawset(L, -3);
}
static void reg_int(struct lua_State *L, const char *name, int val) {
lua_pushstring(L, name);
lua_pushinteger(L, val);
lua_rawset(L, -3);
}
static void reg_function(struct lua_State *L, const char *name,
lua_CFunction func, struct mg_connection *conn) {
lua_pushstring(L, name);
lua_pushlightuserdata(L, conn);
lua_pushcclosure(L, func, 1);
lua_rawset(L, -3);
}
void mg_prepare_lua_environment(struct mg_connection *conn, lua_State *L) {
const struct mg_request_info *ri = mg_get_request_info(conn);
extern void luaL_openlibs(lua_State *);
@@ -171,6 +252,13 @@ void mg_prepare_lua_environment(struct mg_connection *conn, lua_State *L) {
{ extern int luaopen_lsqlite3(lua_State *); luaopen_lsqlite3(L); }
#endif
luaL_newmetatable(L, LUASOCKET);
lua_pushliteral(L, "__index");
luaL_newlib(L, luasocket_methods);
lua_rawset(L, -3);
lua_pop(L, 1);
lua_register(L, "connect", lsp_connect);
if (conn == NULL) return;
// Register mg module