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Use int64_t for timers and mg_millis()
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@@ -4,13 +4,14 @@
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#include "log.h"
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#include "util.h"
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#define SNTP_INTERVAL_SEC (3600)
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#define SNTP_INTERVAL_SEC 3600
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#define SNTP_TIME_OFFSET 2208988800UL
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static unsigned long s_sntmp_next;
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int mg_sntp_parse(const unsigned char *buf, size_t len, struct timeval *tv) {
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int mode = len > 0 ? buf[0] & 7 : 0, res = -1;
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int64_t mg_sntp_parse(const unsigned char *buf, size_t len) {
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int64_t res = -1;
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int mode = len > 0 ? buf[0] & 7 : 0;
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if (len < 48) {
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LOG(LL_ERROR, ("%s", "corrupt packet"));
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} else if ((buf[0] & 0x38) >> 3 != 4) {
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@@ -21,21 +22,22 @@ int mg_sntp_parse(const unsigned char *buf, size_t len, struct timeval *tv) {
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LOG(LL_ERROR, ("%s", "server sent a kiss of death"));
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} else {
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uint32_t *data = (uint32_t *) &buf[40];
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tv->tv_sec = (time_t) (mg_ntohl(data[0]) - SNTP_TIME_OFFSET);
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tv->tv_usec = (suseconds_t) mg_ntohl(data[1]);
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s_sntmp_next = (unsigned long) (tv->tv_sec + SNTP_INTERVAL_SEC);
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res = 0;
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unsigned long seconds = mg_ntohl(data[0]) - SNTP_TIME_OFFSET;
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unsigned long useconds = mg_ntohl(data[1]);
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// LOG(LL_DEBUG, ("%lu %lu %lu", time(0), seconds, useconds));
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res = ((int64_t) seconds) * 1000 + (int64_t) ((useconds / 1000) % 1000);
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s_sntmp_next = seconds + SNTP_INTERVAL_SEC;
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}
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return res;
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}
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static void sntp_cb(struct mg_connection *c, int ev, void *evd, void *fnd) {
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if (ev == MG_EV_READ) {
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struct timeval tv = {0, 0};
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if (mg_sntp_parse(c->recv.buf, c->recv.len, &tv) == 0) {
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mg_call(c, MG_EV_SNTP_TIME, &tv);
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LOG(LL_DEBUG, ("%u.%u, next at %lu", (unsigned) tv.tv_sec,
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(unsigned) tv.tv_usec, s_sntmp_next));
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int64_t milliseconds = mg_sntp_parse(c->recv.buf, c->recv.len);
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if (milliseconds > 0) {
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mg_call(c, MG_EV_SNTP_TIME, &milliseconds);
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LOG(LL_DEBUG, ("%u.%u, next at %lu", (unsigned) (milliseconds / 1000),
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(unsigned) (milliseconds % 1000), s_sntmp_next));
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}
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c->recv.len = 0; // Clear receive buffer
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} else if (ev == MG_EV_CONNECT) {
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