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Refactor mg_mkpipe()
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@@ -522,33 +522,23 @@ int mg_vprintf(struct mg_connection *, const char *fmt, va_list ap);
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Same as `mg_printf()`, but takes `va_list` argument as a parameter.
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### mg\_mkpipe()
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### mg\_mkpipe(), mg\_mgr\_wakeup()
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```c
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bool mg_mkpipe(struct mg_connection *c, struct mg_connection *pc[2]);
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void mg_rmpipe(struct mg_connection *c);
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struct mg_connection *mg_mkpipe(struct mg_mgr *, mg_event_handler_t, void *);
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void mg_mgr_wakeup(struct mg_connection *pipe);
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```
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Create a pair of connected connections using UDP socketpair. A sending side of
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the pair is `pc[0]`, a receiving side is `pc[1]`. This API is indended for a
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multi-threaded usage only.
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Create a "pipe" connection which is safe to pass to a different task/thread,
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and which is used to wake up event manager from a different task. These two
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functions are designed to implement multi-threaded support, to handle
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A sending connection `pc[0]` should be passed to another task (thread) - in
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fact, it is the only data structure that is safe to pass to another task.
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`pc[0]` is not added to an event manager, therefore its callback function and
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flags are ignored. A task function must write to `pc[0]` using any of the
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existing `mg_*` API, then call `mg_rmpipe()` when done. Writing to `pc[0]`
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wakes up an event manager, because the receiving side of the pipe `pc[1]` is
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added to an event manager.
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A receiving side `pc[1]` forwards all received data to `c`. NOTE: if
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there is a limit on the local UDP message size, do not send more than that
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limit in one call.
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Another task can wake up a sleeping event manager (in `mg_mgr_poll()` call)
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using `mg_mgr_wakeup()`. When an event manager is woken up, a pipe
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connection event handler function receives `MG_EV_READ` event.
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See [examples/multi-threaded](../examples/multi-threaded) for a usage example.
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Return value: true on success, false on error.
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## IO buffers
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