== Usage Example 1. Copy `mongoose.c` and `mongoose.h` to your build tree 2. Write code that uses Mongoose API, e.g. in `my_app.c` 3. Compile application: `$ cc my_app.c mongoose.c` [source,c] .my_app.c ---- #include "mongoose.h" // <1> static void ev_handler(struct mg_connection *nc, int ev, void *ev_data) { // <2> struct mbuf *io = &nc->recv_mbuf; switch (ev) { case MG_EV_RECV: // This event handler implements simple TCP echo server mg_send(nc, io->buf, io->len); // Echo received data back mbuf_remove(io, io->len); // Discard data from recv buffer break; default: break; } } int main(void) { struct mg_mgr mgr; mg_mgr_init(&mgr, NULL); // <3> // Note that many connections can be added to a single event manager // Connections can be created at any point, e.g. in event handler function mg_bind(&mgr, "1234", ev_handler); // <4> for (;;) { // <5> mg_mgr_poll(&mgr, 1000); } mg_mgr_free(&mgr); return 0; } ---- <1> Include Mongoose API definitions <2> Define an event handler function <3> Initialize event manager object <4> Create listening connection and add it to the event manager <5> Start infinite event loop