Files
mongoose/test/mesh/simulator.h
T
2026-11-05 22:23:06 +00:00

110 lines
4.0 KiB
C

// Copyright (c) 2026 Cesanta Software Limited
// All rights reserved
#pragma once
#define MG_ENABLE_TCPIP 1
#include "mongoose.h"
extern const struct mg_mesh mg_mesh_a;
// A position in metres
struct pos {
double x, y, z; // Coordinates
};
struct simulator;
// Private state of the simulated radio driver.
struct radio_port {
struct simulator *sim;
struct mg_tcpip_if *lan; // Bridge LAN interface, NULL for a node
const struct pos *pos; // Location of the radio
uint64_t tx_until; // Latest transmission end, us
uint64_t tx_ready_at; // Inter-frame wait ends, us
uint64_t rx_off_until; // Latest backoff/sensing/turnaround/TX end, us
struct mg_mesh_node *mesh; // Mesh state owned by the driver
struct mg_queue rx;
uint32_t random; // Driver backoff PRNG
uint16_t address; // Preassigned radio address
};
// A bridge: forwards frames between the LAN and the radio, no IP stack
struct bridge {
struct bridge *next; // Next in simulator::bridges
struct pos pos; // Where it is
struct mg_mgr mgr; // Polls the raw radio driver
struct mg_tcpip_if lif; // LAN side: LAN driver, gets every LAN frame
struct mg_tcpip_if rif; // Radio side: radio driver, gets every frame
struct radio_port radio;
};
// A radio node: Mongoose on a radio interface
struct radio_node {
struct radio_node *next; // Next in simulator::nodes
struct pos pos; // Where it is
struct mg_mgr mgr; // Mongoose event manager
struct mg_tcpip_if rif; // Radio interface. rif.ip from DHCP, 0: none yet
struct radio_port radio;
};
struct simulator;
// LAN node: a DHCP server, 10.0.0.1. Gives each client an address made
// from its MAC, see node_ip()
struct lan_dhcp_server {
struct mg_tcpip_if lif; // Its LAN interface, no Mongoose on it
};
// LAN node: the test node, 10.0.0.2, a Mongoose instance. Waits for
// the mesh to settle, then cycles GET / through nodes until 5 s before the end
struct lan_tester {
struct mg_mgr mgr; // Its Mongoose
struct mg_tcpip_if lif; // Its LAN interface
uint64_t wait; // Mesh settle time: start requests then, us
struct radio_node *next; // Node to request next, wraps at the end
struct mg_connection *c; // Request on the way, NULL: none
uint64_t start; // When it started, us
int ok, failed; // Requests done, by result
double min, max, sum; // Times of successful requests, ms
};
enum { RADIO_BACKOFF, RADIO_CCA, RADIO_START, RADIO_END };
// One radio frame waiting on the simulated radio channel
struct radio_frame {
struct radio_frame *next;
struct mg_tcpip_if *from;
uint64_t due; // Next radio event, us
uint64_t start; // Transmission start, for receive overlap checks
uint8_t state, backoff;
bool collided;
size_t len;
uint8_t buf[1540];
};
uint64_t radio_airtime(size_t len);
// Simulator state
struct simulator {
struct radio_frame *air_head; // Pending and active frames, singly linked
uint64_t air_busy_until; // Last transmission end, for channel sensing
unsigned long air_sent, air_collisions;
unsigned long air_lost; // Receptions lost to range, random loss or TX overlap
double radio_range; // Maximum reception distance, metres
double radio_loss; // In-range reception loss probability, percent
uint32_t loss_random; // Reception-loss PRNG state
bool work_pending; // Drain immediate work before advancing time
struct pos area; // A box: all positions inside
struct bridge *bridges; // Bridges, a list
struct radio_node *nodes; // Radio nodes, a list
int num_bridges, num_nodes; // How many
uint64_t now; // Virtual time, us since the start
uint64_t duration; // Run this long, us
uint32_t last_mac; // Low 3 bytes of the last MAC given
int request_timeout_ms; // A request that takes longer failed
struct lan_dhcp_server dhcp; // DHCP server on the LAN
struct lan_tester tester; // Test node on the LAN
};