/*** Include section ***/ // We add them above our includes, because the header // files we are including use the macros to decide what // features to expose. These macros remove some compilation // warnings. See // https://www.gnu.org/software/libc/manual/html_node/Feature-Test-Macros.html // for more info. #define _DEFAULT_SOURCE #define _BSD_SOURCE #define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include #include /*** Define section ***/ // This mimics the Ctrl + whatever behavior, setting the // 3 upper bits of the character pressed to 0. #define CTRL_KEY(k) ((k) & 0x1f) // Empty buffer #define ABUF_INIT {NULL, 0} // Version code #define TTE_VERSION "0.0.1" // Length of a tab stop #define TTE_TAB_STOP 8 // Times to press Ctrl-Q before exiting #define TTE_QUIT_TIMES 3 /*** Data section ***/ typedef struct editor_row { int size; int render_size; char* chars; char* render; } editor_row; struct editor_config { int cursor_x; int cursor_y; int render_x; int row_offset; int col_offset; int screen_rows; int screen_cols; int num_rows; editor_row* row; int dirty; // To know if a file has been modified since opening. char* file_name; char status_msg[80]; time_t status_msg_time; struct termios orig_termios; } ec; // Having a dynamic buffer will allow us to write only one // time once the screen is refreshing, instead of doing // a lot of write's. struct a_buf { char* buf; int len; }; enum editor_key { BACKSPACE = 0x7f, // 127 ARROW_LEFT = 0x3e8, // 1000, large value out of the range of a char. ARROW_RIGHT, ARROW_UP, ARROW_DOWN, PAGE_UP, PAGE_DOWN, HOME_KEY, END_KEY, DEL_KEY }; /*** Declarations section ***/ void editorClearScreen(); void editorRefreshScreen(); void editorSetStatusMessage(const char* msg, ...); void consoleBufferOpen(); void abufFree(); void abufAppend(); char *editorPrompt(char* prompt, void (*callback)(char*, int)); /*** Terminal section ***/ void die(const char* s) { editorClearScreen(); // perror looks for global errno variable and then prints // a descriptive error mesage for it. perror(s); printf("\r\n"); exit(1); } void disableRawMode() { if (tcsetattr(STDIN_FILENO, TCSAFLUSH, &ec.orig_termios) == -1) die("Failed to disable raw mode"); } void enableRawMode() { // Save original terminal state into orig_termios. if (tcgetattr(STDIN_FILENO, &ec.orig_termios) == -1) die("Failed to get current terminal state"); // At exit, restore the original state. atexit(disableRawMode); // Modify the original state to enter in raw mode. struct termios raw = ec.orig_termios; // This disables Ctrl-M, Ctrl-S and Ctrl-Q commands. // (BRKINT, INPCK and ISTRIP are not estrictly mandatory, // but it is recommended to turn them off in case any // system needs it). raw.c_iflag &= ~(BRKINT | ICRNL | INPCK | ISTRIP | IXON); // Turning off all output processing (\r\n). raw.c_oflag &= ~(OPOST); // Setting character size to 8 bits per byte (it should be // like that on most systems, but whatever). raw.c_cflag |= (CS8); // Using NOT operator on ECHO | ICANON | IEXTEN | ISIG and // then bitwise-AND them with flags field in order to // force c_lflag 4th bit to become 0. This disables // chars being printed (ECHO) and let us turn off // canonical mode in order to read input byte-by-byte // instead of line-by-line (ICANON), ISIG disables // Ctrl-C command and IEXTEN the Ctrl-V one. raw.c_lflag &= ~(ECHO | ICANON | IEXTEN | ISIG); // read() function now returns as soon as there is any // input to be read. raw.c_cc[VMIN] = 0; // Forcing read() function to return every 1/10 of a // second if there is nothing to read. raw.c_cc[VTIME] = 1; consoleBufferOpen(); if (tcsetattr(STDIN_FILENO, TCSAFLUSH, &raw) == -1) die("Failed to set raw mode"); } int editorReadKey() { int nread; char c; while ((nread = read(STDIN_FILENO, &c, 1)) != 1) { // Ignoring EAGAIN to make it work on Cygwin. if (nread == -1 && errno != EAGAIN) die("Error reading input"); } // Check escape sequences, if first byte // is an escape character then... if (c == '\x1b') { char seq[3]; if (read(STDIN_FILENO, &seq[0], 1) != 1 || read(STDIN_FILENO, &seq[1], 1) != 1) return '\x1b'; if (seq[0] == '[') { if (seq[1] >= '0' && seq[1] <= '9') { if (read(STDIN_FILENO, &seq[2], 1) != 1) return '\x1b'; if (seq[2] == '~') { switch (seq[1]) { // Home and End keys may be sent in many ways depending on the OS // \x1b[1~, \x1b[7~, \x1b[4~, \x1b[8~ case '1': case '7': return HOME_KEY; case '4': case '8': return END_KEY; // Del key is sent as \x1b[3~ case '3': return DEL_KEY; // Page Up and Page Down send '\x1b', '[', '5' or '6' and '~'. case '5': return PAGE_UP; case '6': return PAGE_DOWN; } } } else { switch (seq[1]) { // Arrow keys send multiple bytes starting with '\x1b', '['' // and followed by an 'A', 'B', 'C' or 'D' depending on which // arrow is pressed. case 'A': return ARROW_UP; case 'B': return ARROW_DOWN; case 'C': return ARROW_RIGHT; case 'D': return ARROW_LEFT; // Home key can also be sent as \x1b[H case 'H': return HOME_KEY; // End key can also be sent as \x1b[F case 'F': return END_KEY; } } } else if (seq[0] == 'O') { switch (seq[1]) { // Yes, Home key can ALSO be sent as \x1bOH case 'H': return HOME_KEY; // And... End key as \x1bOF case 'F': return END_KEY; } } return '\x1b'; } else { return c; } } int getWindowSize(int* screen_rows, int* screen_cols) { struct winsize ws; // Getting window size thanks to ioctl into the given // winsize struct. if (ioctl(STDOUT_FILENO, TIOCGWINSZ, &ws) == -1 || ws.ws_col == 0) { return -1; } else { *screen_cols = ws.ws_col; *screen_rows = ws.ws_row; return 0; } } void editorUpdateWindowSize() { if (getWindowSize(&ec.screen_rows, &ec.screen_cols) == -1) die("Failed to get window size"); ec.screen_rows -= 2; // Room for the status bar. } void editorHandleSigwinch() { editorUpdateWindowSize(); if (ec.cursor_y > ec.screen_rows) ec.cursor_y = ec.screen_rows - 1; if (ec.cursor_x > ec.screen_cols) ec.cursor_x = ec.screen_cols - 1; editorRefreshScreen(); } void consoleBufferOpen() { // Switch to another terminal buffer in order to be able to restore state at exit // by calling consoleBufferClose(). if (write(STDOUT_FILENO, "\x1b[?47h", 6) == -1) die("Error changing terminal buffer"); } void consoleBufferClose() { // Restore console to the state tte opened. if (write(STDOUT_FILENO, "\x1b[?9l", 5) == -1 || write(STDOUT_FILENO, "\x1b[?47l", 6) == -1) die("Error restoring buffer state"); /*struct a_buf ab = {.buf = NULL, .len = 0}; char* buf = NULL; if (asprintf(&buf, "\x1b[%d;%dH\r\n", ec.screen_rows + 1, 1) == -1) die("Error restoring buffer state"); abufAppend(&ab, buf, strlen(buf)); free(buf); if (write(STDOUT_FILENO, ab.buf, ab.len) == -1) die("Error restoring buffer state"); abufFree(&ab);*/ editorClearScreen(); } /*** Row operations ***/ int editorRowCursorXToRenderX(editor_row* row, int cursor_x) { int render_x = 0; int j; // For each character, if its a tab we use rx % TTE_TAB_STOP // to find out how many columns we are to the right of the last // tab stop, and then subtract that from TTE_TAB_STOP - 1 to // find out how many columns we are to the left of the next tab // stop. We add that amount to rx to get just to the left of the // next tab stop, and then the unconditional rx++ statement gets // us right on the next tab stop. Notice how this works even if // we are currently on a tab stop. for (j = 0; j < cursor_x; j++) { if (row -> chars[j] == '\t') render_x += (TTE_TAB_STOP - 1) - (render_x % TTE_TAB_STOP); render_x++; } return render_x; } int editorRowRenderXToCursorX(editor_row* row, int render_x) { int cur_render_x = 0; int cursor_x; for (cursor_x = 0; cursor_x < row -> size; cursor_x++) { if (row -> chars[cursor_x] == '\t') cur_render_x += (TTE_TAB_STOP - 1) - (cur_render_x % TTE_TAB_STOP); cur_render_x++; if (cur_render_x > render_x) return cursor_x; } return cursor_x; } void editorUpdateRow(editor_row* row) { // First, we have to loop through the chars of the row // and count the tabs in order to know how much memory // to allocate for render. The maximum number of characters // needed for each tab is 8. row->size already counts 1 for // each tab, so we multiply the number of tabs by 7 and add // that to row->size to get the maximum amount of memory we'll // need for the rendered row. int tabs = 0; int j; for (j = 0; j < row -> size; j++) { if (row -> chars[j] == '\t') tabs++; } free(row -> render); row -> render = malloc(row -> size + tabs * (TTE_TAB_STOP - 1) + 1); // After allocating the memory, we check whether the current character // is a tab. If it is, we append one space (because each tab must // advance the cursor forward at least one column), and then append // spaces until we get to a tab stop, which is a column that is // divisible by 8 int idx = 0; for (j = 0; j < row -> size; j++) { if (row -> chars[j] == '\t') { row -> render[idx++] = ' '; while (idx % TTE_TAB_STOP != 0) row -> render[idx++] = ' '; } else row -> render[idx++] = row -> chars[j]; } row -> render[idx] = '\0'; row -> render_size = idx; } void editorInsertRow(int at, char* s, size_t line_len) { if (at < 0 || at > ec.num_rows) return; ec.row = realloc(ec.row, sizeof(editor_row) * (ec.num_rows + 1)); memmove(&ec.row[at + 1], &ec.row[at], sizeof(editor_row) * (ec.num_rows - at)); ec.row[at].size = line_len; ec.row[at].chars = malloc(line_len + 1); // We want to add terminator char '\0' at the end memcpy(ec.row[at].chars, s, line_len); ec.row[at].chars[line_len] = '\0'; ec.row[at].render_size = 0; ec.row[at].render = NULL; editorUpdateRow(&ec.row[at]); ec.num_rows++; ec.dirty++; } void editorFreeRow(editor_row* row) { free(row -> render); free(row -> chars); } void editorDelRow(int at) { if (at < 0 || at >= ec.num_rows) return; editorFreeRow(&ec.row[at]); memmove(&ec.row[at], &ec.row[at + 1], sizeof(editor_row) * (ec.num_rows - at - 1)); ec.num_rows--; ec.dirty++; } void editorRowInsertChar(editor_row* row, int at, int c) { if (at < 0 || at > row -> size) at = row -> size; // We need to allocate 2 bytes because we also have to make room for // the null byte. row -> chars = realloc(row -> chars, row -> size + 2); // memmove it's like memcpy(), but is safe to use when the source and // destination arrays overlap memmove(&row -> chars[at + 1], &row -> chars[at], row -> size - at + 1); row -> size++; row -> chars[at] = c; editorUpdateRow(row); ec.dirty++; // This way we can see "how dirty" a file is. } void editorInsertNewline() { // If we're at the beginning of a line, all we have to do is insert // a new blank row before the line we're on. if (ec.cursor_x == 0) { editorInsertRow(ec.cursor_y, "", 0); // Otherwise, we have to split the line we're on into two rows. } else { editor_row* row = &ec.row[ec.cursor_y]; editorInsertRow(ec.cursor_y + 1, &row -> chars[ec.cursor_x], row -> size - ec.cursor_x); row = &ec.row[ec.cursor_y]; row -> size = ec.cursor_x; row -> chars[row -> size] = '\0'; editorUpdateRow(row); } ec.cursor_y++; ec.cursor_x = 0; } void editorRowAppendString(editor_row* row, char* s, size_t len) { row -> chars = realloc(row -> chars, row -> size + len + 1); memcpy(&row -> chars[row -> size], s, len); row -> size += len; row -> chars[row -> size] = '\0'; editorUpdateRow(row); ec.dirty++; } void editorRowDelChar(editor_row* row, int at) { if (at < 0 || at >= row -> size) return; // Overwriting the deleted character with the characters that come // after it. memmove(&row -> chars[at], &row -> chars[at + 1], row -> size - at); row -> size--; editorUpdateRow(row); ec.dirty++; } /*** Editor operations ***/ void editorInsertChar(int c) { // If this is true, the cursor is on the tilde line after the end of // the file, so we need to append a new row to the file before inserting // a character there. if (ec.cursor_y == ec.num_rows) editorInsertRow(ec.num_rows, "", 0); editorRowInsertChar(&ec.row[ec.cursor_y], ec.cursor_x, c); ec.cursor_x++; // This way we can see "how dirty" a file is. } void editorDelChar() { // If the cursor is pats the end of the file, there's nothing to delete. if (ec.cursor_y == ec.num_rows) return; // Cursor is at the beginning of a file, there's nothing to delete. if (ec.cursor_x == 0 && ec.cursor_y == 0) return; editor_row* row = &ec.row[ec.cursor_y]; if (ec.cursor_x > 0) { editorRowDelChar(row, ec.cursor_x - 1); ec.cursor_x--; // Deleting a line and moving up all the content. } else { ec.cursor_x = ec.row[ec.cursor_y - 1].size; editorRowAppendString(&ec.row[ec.cursor_y -1], row -> chars, row -> size); editorDelRow(ec.cursor_y); ec.cursor_y--; } } /*** File I/O ***/ char* editorRowsToString(int* buf_len) { int total_len = 0; int j; // Adding up the lengths of each row of text, adding 1 // to each one for the newline character we'll add to // the end of each line. for (j = 0; j < ec.num_rows; j++) { total_len += ec.row[j].size + 1; } *buf_len = total_len; char* buf = malloc(total_len); char* p = buf; // Copying the contents of each row to the end of the // buffer, appending a newline character after each // row. for (j = 0; j < ec.num_rows; j++) { memcpy(p, ec.row[j].chars, ec.row[j].size); p += ec.row[j].size; *p = '\n'; p++; } return buf; } void editorOpen(char* file_name) { free(ec.file_name); ec.file_name = strdup(file_name); FILE* file = fopen(file_name, "r"); if (!file) die("Failed to open the file"); char* line = NULL; // Unsigned int of at least 16 bit. size_t line_cap = 0; // Bigger than int ssize_t line_len; while ((line_len = getline(&line, &line_cap, file)) != -1) { // We already know each row represents one line of text, there's no need // to keep carriage return and newline characters. if (line_len > 0 && (line[line_len - 1] == '\n' || line[line_len - 1] == '\r')) line_len--; editorInsertRow(ec.num_rows, line, line_len); } free(line); fclose(file); ec.dirty = 0; } void editorSave() { if (ec.file_name == NULL) { ec.file_name = editorPrompt("Save as: %s (ESC to cancel)", NULL); if (ec.file_name == NULL) { editorSetStatusMessage("Save aborted"); return; } } int len; char* buf = editorRowsToString(&len); // We want to create if it doesn't already exist (O_CREAT flag), giving // 0644 permissions (the standard ones). O_RDWR stands for reading and // writing. int fd = open(ec.file_name, O_RDWR | O_CREAT, 0644); if (fd != -1) { // ftruncate sets the file's size to the specified length. if (ftruncate(fd, len) != -1) { // Writing the file. if (write(fd, buf, len) == len) { close(fd); free(buf); ec.dirty = 0; editorSetStatusMessage("%d bytes written to disk", len); return; } } close(fd); } free(buf); editorSetStatusMessage("Cant's save file. Error occurred: %s", strerror(errno)); } /*** Search section ***/ void editorSearchCallback(char* query, int key) { // Index of the row that the last match was on, -1 if there was // no last match. static int last_match = -1; // 1 for searching forward and -1 for searching backwards. static int direction = 1; // Checking if the user pressed Enter or Escape, in which case // they are leaving search mode so we return immediately. if (key == '\r' || key == '\x1b') { last_match = -1; direction = 1; return; } else if (key == ARROW_RIGHT || key == ARROW_DOWN) { direction = 1; } else if (key == ARROW_LEFT || key == ARROW_UP) { direction = -1; } else { last_match = -1; direction = 1; } int current = last_match; int i; for (i = 0; i < ec.num_rows; i++) { current += direction; if (current == -1) current = ec.num_rows - 1; else if (current == ec.num_rows) current = 0; editor_row* row = &ec.row[current]; // We use strstr to check if query is a substring of the // current row. It returns NULL if there is no match, // oterwhise it returns a pointer to the matching substring. char* match = strstr(row -> render, query); if (match) { last_match = current; ec.cursor_y = current; ec.cursor_x = editorRowRenderXToCursorX(row, match - row -> render); // We set this like so to scroll to the bottom of the file so // that the next screen refresh will cause the matching line to // be at the very top of the screen. ec.row_offset = ec.num_rows; break; } } } void editorSearch() { int saved_cursor_x = ec.cursor_x; int saved_cursor_y = ec.cursor_y; int saved_col_offset = ec.col_offset; int saved_row_offset = ec.row_offset; char* query = editorPrompt("Search: %s (Use ESC / Enter / Arrows)", editorSearchCallback); if (query) { free(query); // If query is NULL, that means they pressed Escape, so in that case we // restore the cursor previous position. } else { ec.cursor_x = saved_cursor_x; ec.cursor_y = saved_cursor_y; ec.col_offset = saved_col_offset; ec.row_offset = saved_row_offset; } } /*** Append buffer section **/ void abufAppend(struct a_buf* ab, const char* s, int len) { // Using realloc to get a block of free memory that is // the size of the current string + the size of the string // to be appended. char* new = realloc(ab -> buf, ab -> len + len); if (new == NULL) return; // Copying the string s at the end of the current data in // the buffer. memcpy(&new[ab -> len], s, len); ab -> buf = new; ab -> len += len; } void abufFree(struct a_buf* ab) { // Deallocating buffer. free(ab -> buf); } /*** Output section ***/ void editorScroll() { ec.render_x = 0; if (ec.cursor_y < ec.num_rows) ec.render_x = editorRowCursorXToRenderX(&ec.row[ec.cursor_y], ec.cursor_x); // The first if statement checks if the cursor is above the visible window, // and if so, scrolls up to where the cursor is. The second if statement checks // if the cursor is past the bottom of the visible window, and contains slightly // more complicated arithmetic because ec.row_offset refers to what's at the top // of the screen, and we have to get ec.screen_rows involved to talk about what's // at the bottom of the screen. if (ec.cursor_y < ec.row_offset) ec.row_offset = ec.cursor_y; if (ec.cursor_y >= ec.row_offset + ec.screen_rows) ec.row_offset = ec.cursor_y - ec.screen_rows + 1; if (ec.render_x < ec.col_offset) ec.col_offset = ec.render_x; if (ec.render_x >= ec.col_offset + ec.screen_cols) ec.col_offset = ec.render_x - ec.screen_cols + 1; } void editorDrawStatusBar(struct a_buf* ab) { // This switches to inverted colors. // NOTE: // The m command (Select Graphic Rendition) causes the text printed // after it to be printed with various possible attributes including // bold (1), underscore (4), blink (5), and inverted colors (7). An // argument of 0 clears all attributes (the default one). See // http://vt100.net/docs/vt100-ug/chapter3.html#SGR for more info. abufAppend(ab, "\x1b[7m", 4); char status[80], r_status[80]; // Showing up to 20 characters of the filename, followed by the number of lines. int len = snprintf(status, sizeof(status), "Editing: %.20s %s", ec.file_name ? ec.file_name : "New file", ec.dirty ? "(modified)" : ""); int col_size; if (ec.row && ec.cursor_y <= ec.num_rows - 1) col_size = ec.row[ec.cursor_y].size; else col_size = 0; int r_len = snprintf(r_status, sizeof(r_status), "%d/%d lines %d/%d cols", ec.cursor_y + 1 > ec.num_rows ? ec.num_rows : ec.cursor_y + 1, ec.num_rows, ec.cursor_x + 1 > col_size ? col_size : ec.cursor_x + 1, col_size); if (len > ec.screen_cols) len = ec.screen_cols; abufAppend(ab, status, len); while (len < ec.screen_cols) { if (ec.screen_cols - len == r_len) { abufAppend(ab, r_status, r_len); break; } else { abufAppend(ab, " ", 1); len++; } } // This switches back to normal colors. abufAppend(ab, "\x1b[m", 3); abufAppend(ab, "\r\n", 2); } void editorDrawMessageBar(struct a_buf *ab) { // Clearing the message bar. abufAppend(ab, "\x1b[K", 3); int msg_len = strlen(ec.status_msg); if (msg_len > ec.screen_cols) msg_len = ec.screen_cols; // We only show the message if its less than 5 secons old, but // remember the screen is only being refreshed after each keypress. if (msg_len && time(NULL) - ec.status_msg_time < 5) abufAppend(ab, ec.status_msg, msg_len); } void editorDrawWelcomeMessage(struct a_buf* ab) { char welcome[80]; // Using snprintf to truncate message in case the terminal // is too tiny to handle the entire string. int welcome_len = snprintf(welcome, sizeof(welcome), "tte -- version %s", TTE_VERSION); if (welcome_len > ec.screen_cols) welcome_len = ec.screen_cols; // Centering the message. int padding = (ec.screen_cols - welcome_len) / 2; // Remember that everything != 0 is true. if (padding) { abufAppend(ab, "~", 1); padding--; } while (padding--) abufAppend(ab, " ", 1); abufAppend(ab, welcome, welcome_len); } // The ... argument makes editorSetStatusMessage() a variadic function, // meaning it can take any number of arguments. C's way of dealing with // these arguments is by having you call va_start() and va_end() on a // // value of type va_list. The last argument before the ... (in this // case, msg) must be passed to va_start(), so that the address of // the next arguments is known. Then, between the va_start() and // va_end() calls, you would call va_arg() and pass it the type of // the next argument (which you usually get from the given format // string) and it would return the value of that argument. In // this case, we pass msg and args to vsnprintf() and it takes care // of reading the format string and calling va_arg() to get each // argument. void editorSetStatusMessage(const char* msg, ...) { va_list args; va_start(args, msg); vsnprintf(ec.status_msg, sizeof(ec.status_msg), msg, args); va_end(args); ec.status_msg_time = time(NULL); } void editorDrawRows(struct a_buf* ab) { int y; for (y = 0; y < ec.screen_rows; y++) { int file_row = y + ec.row_offset; if(file_row >= ec.num_rows) { if (ec.num_rows == 0 && y == ec.screen_rows / 3) editorDrawWelcomeMessage(ab); else abufAppend(ab, "~", 1); } else { int len = ec.row[file_row].render_size - ec.col_offset; // len can be a negative number, meaning the user scrolled // horizontally past the end of the line. In that case, we set // len to 0 so that nothing is displayed on that line. if (len < 0) len = 0; if (len > ec.screen_cols) len = ec.screen_cols; abufAppend(ab, &ec.row[file_row].render[ec.col_offset], len); } // Redrawing each line instead of the whole screen. abufAppend(ab, "\x1b[K", 3); // Addind a new line abufAppend(ab, "\r\n", 2); } } void editorRefreshScreen() { editorScroll(); struct a_buf ab = ABUF_INIT; // Hiding the cursor while the screen is refreshing. // See http://vt100.net/docs/vt100-ug/chapter3.html#S3.3.4 // for more info. abufAppend(&ab, "\x1b[?25l", 6); abufAppend(&ab, "\x1b[H", 3); editorDrawRows(&ab); editorDrawStatusBar(&ab); editorDrawMessageBar(&ab); // Moving the cursor where it should be. char buf[32]; snprintf(buf, sizeof(buf), "\x1b[%d;%dH", (ec.cursor_y - ec.row_offset) + 1, (ec.render_x - ec.col_offset) + 1); abufAppend(&ab, buf, strlen(buf)); // Showing again the cursor. abufAppend(&ab, "\x1b[?25h", 6); // Writing all content at once write(STDOUT_FILENO, ab.buf, ab.len); abufFree(&ab); } void editorClearScreen() { // Writing 4 bytes out to the terminal: // - (1 byte) \x1b : escape character // - (3 bytes) [2J : Clears the entire screen, see // http://vt100.net/docs/vt100-ug/chapter3.html#ED // for more info. write(STDOUT_FILENO, "\x1b[2J", 4); // Writing 3 bytes to reposition the cursor back at // the top-left corner, see // http://vt100.net/docs/vt100-ug/chapter3.html#CUP // for more info. write(STDOUT_FILENO, "\x1b[H", 3); } /*** Input section ***/ char* editorPrompt(char* prompt, void (*callback)(char*, int)) { size_t buf_size = 128; char* buf = malloc(buf_size); size_t buf_len = 0; buf[0] = '\0'; while (1) { editorSetStatusMessage(prompt, buf); editorRefreshScreen(); int c = editorReadKey(); if (c == DEL_KEY || c == CTRL_KEY('h') || c == BACKSPACE) { if (buf_len != 0) buf[--buf_len] = '\0'; } else if (c == '\x1b') { editorSetStatusMessage(""); if (callback) callback(buf, c); free(buf); return NULL; } else if (c == '\r') { if (buf_len != 0) { editorSetStatusMessage(""); if (callback) callback(buf, c); return buf; } } else if (!iscntrl(c) && isprint(c)) { if (buf_len == buf_size - 1) { buf_size *= 2; buf = realloc(buf, buf_size); } buf[buf_len++] = c; buf[buf_len] = '\0'; } if (callback) callback(buf, c); } } void editorMoveCursor(int key) { editor_row* row = (ec.cursor_y >= ec.num_rows) ? NULL : &ec.row[ec.cursor_y]; switch (key) { case ARROW_LEFT: if (ec.cursor_x != 0) ec.cursor_x--; // If <- is pressed, move to the end of the previous line else if (ec.cursor_y > 0) { ec.cursor_y--; ec.cursor_x = ec.row[ec.cursor_y].size; } break; case ARROW_RIGHT: if (row && ec.cursor_x < row -> size) ec.cursor_x++; // If -> is pressed, move to the start of the next line else if (row && ec.cursor_x == row -> size) { ec.cursor_y++; ec.cursor_x = 0; } break; case ARROW_UP: if (ec.cursor_y != 0) ec.cursor_y--; break; case ARROW_DOWN: if (ec.cursor_y < ec.num_rows) ec.cursor_y++; break; } // Move cursor_x if it ends up past the end of the line it's on row = (ec.cursor_y >= ec.num_rows) ? NULL : &ec.row[ec.cursor_y]; int row_len = row ? row -> size : 0; if (ec.cursor_x > row_len) ec.cursor_x = row_len; } void editorProcessKeypress() { static int quit_times = TTE_QUIT_TIMES; int c = editorReadKey(); switch (c) { case '\r': // Enter key editorInsertNewline(); break; case CTRL_KEY('q'): if (ec.dirty && quit_times > 0) { editorSetStatusMessage("Warning! File has unsaved changes. Press Ctrl-Q %d more times to quit", quit_times); quit_times--; return; } editorClearScreen(); consoleBufferClose(); exit(0); break; case CTRL_KEY('s'): editorSave(); break; case ARROW_UP: case ARROW_DOWN: case ARROW_LEFT: case ARROW_RIGHT: editorMoveCursor(c); break; case PAGE_UP: case PAGE_DOWN: { // You can't declare variables directly inside a switch statement. if (c == PAGE_UP) ec.cursor_y = ec.row_offset; else if (c == PAGE_DOWN) ec.cursor_y = ec.row_offset + ec.screen_rows - 1; int times = ec.screen_rows; while (times--) editorMoveCursor(c == PAGE_UP ? ARROW_UP : ARROW_DOWN); } break; case HOME_KEY: ec.cursor_x = 0; break; case END_KEY: if (ec.cursor_y < ec.num_rows) ec.cursor_x = ec.row[ec.cursor_y].size; break; case CTRL_KEY('f'): editorSearch(); break; case BACKSPACE: case CTRL_KEY('h'): case DEL_KEY: if (c == DEL_KEY) editorMoveCursor(ARROW_RIGHT); editorDelChar(); break; case CTRL_KEY('l'): case '\x1b': // Escape key break; default: editorInsertChar(c); break; } quit_times = TTE_QUIT_TIMES; } /*** Init section ***/ void initEditor() { ec.cursor_x = 0; ec.cursor_y = 0; ec.render_x = 0; ec.row_offset = 0; ec.col_offset = 0; ec.num_rows = 0; ec.row = NULL; ec.dirty = 0; ec.file_name = NULL; ec.status_msg[0] = '\0'; ec.status_msg_time = 0; editorUpdateWindowSize(); // The SIGWINCH signal is sent to a process when its controlling // terminal changes its size (a window change). signal(SIGWINCH, editorHandleSigwinch); } int main(int argc, char* argv[]) { enableRawMode(); initEditor(); if (argc >= 2) editorOpen(argv[1]); editorSetStatusMessage("Ctrl-Q to quit | Ctrl-S to save | Ctrl-F to search - ISO-8859-1 is recommended"); while (1) { editorRefreshScreen(); editorProcessKeypress(); } return 0; }