fix app lock hanging on macOS and blocking the photo picker
- Lock only when the scene really backgrounds: transient inactive states (system photo picker, app switcher) no longer swap in the lock screen and break gallery selection on iOS. - Cache biometric availability once per session off the main thread instead of calling LAContext.canEvaluatePolicy in view bodies, which froze the macOS lock screen, and auto-prompt biometrics on iOS only. - Keep UI tests as an opt-in target and guard both fixes in verify.sh.
This commit is contained in:
@@ -64,17 +64,6 @@
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ReferencedContainer = "container:Luma.xcodeproj">
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</BuildableReference>
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</TestableReference>
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<TestableReference
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skipped = "NO"
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parallelizable = "NO">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "A086B6D25E7969CB643F1C8A"
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BuildableName = "LumaUITests.xctest"
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BlueprintName = "LumaUITests"
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ReferencedContainer = "container:Luma.xcodeproj">
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</BuildableReference>
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</TestableReference>
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</Testables>
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<CommandLineArguments>
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</CommandLineArguments>
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@@ -406,6 +406,14 @@ grep -q 'urn:xmpp:omemo:2' Sources/Shared/XMPP/XMPPService.swift || {
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echo "OMEMO 2 payloads must be shown as undecryptable, not empty"
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exit 1
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}
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grep -q 'biometricUnlockAvailable' Sources/Shared/Models/AppModel.swift || {
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echo "Biometric availability must be cached off the view body"
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exit 1
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}
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grep -q 'case .background:' Sources/App/LumaApp.swift || {
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echo "The app lock must trigger on background only, not on inactive"
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exit 1
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}
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grep -q 'onDismissRequest' Sources/Shared/UI/SystemPhotoCameraView.swift || {
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echo "The camera picker must request dismissal before background preparation"
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exit 1
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@@ -11,7 +11,20 @@ struct LumaApp: App {
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RootView(model: model)
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.tint(Color(red: 0.14, green: 0.56, blue: 0.96))
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.onChange(of: scenePhase) { _, phase in
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model.setApplicationActive(phase == .active)
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switch phase {
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case .active:
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model.setApplicationActive(true)
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case .background:
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model.setApplicationActive(false)
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case .inactive:
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// App switcher, Control Center and system pickers
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// (photo gallery) make the scene briefly inactive;
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// locking here would block the picker and the
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// unlock screen would replace the app mid-flow.
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break
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@unknown default:
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break
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}
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}
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}
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#if os(macOS)
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@@ -60,6 +60,11 @@ final class AppModel: ObservableObject {
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@Published private(set) var isAppLocked = false
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@Published private(set) var appLockIsEnabled = false
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@Published private(set) var appLockBiometricIsEnabled = false
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/// Cached once per session: LAContext.canEvaluatePolicy performs IPC with
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/// the security daemon and must never run in a view body (it froze the
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/// macOS lock screen).
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@Published private(set) var biometricUnlockAvailable = false
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@Published private(set) var biometricUnlockName = ""
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@Published private(set) var mediaViewerItem: MediaViewerItem?
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@Published private(set) var mediaPreviewURLs: [String: URL] = [:]
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@Published private(set) var mediaThumbnailData: [String: Data] = [:]
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@@ -140,6 +145,7 @@ final class AppModel: ObservableObject {
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appLockIsEnabled = appLock.isEnabled
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appLockBiometricIsEnabled = appLock.biometricUnlockEnabled
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isAppLocked = appLock.isEnabled && !RuntimeEnvironment.isRunningTests
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refreshBiometricAvailability()
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xmpp.eventHandler = { [weak self] event in
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self?.consume(event)
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@@ -535,6 +541,23 @@ final class AppModel: ObservableObject {
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return true
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}
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func refreshBiometricAvailability() {
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guard !RuntimeEnvironment.isRunningTests else { return }
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Task.detached(priority: .utility) {
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let context = LAContext()
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var error: NSError?
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let available = context.canEvaluatePolicy(
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.deviceOwnerAuthenticationWithBiometrics,
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error: &error
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)
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let name = context.biometryType == .faceID ? "Face ID" : "Touch ID"
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await MainActor.run { [weak self] in
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self?.biometricUnlockAvailable = available
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self?.biometricUnlockName = name
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}
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}
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}
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func unlockWithBiometrics() async -> Bool {
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guard appLockIsEnabled, appLockBiometricIsEnabled else { return false }
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let context = LAContext()
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@@ -57,12 +57,15 @@ struct AppLockView: View {
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.buttonStyle(.borderedProminent)
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.disabled(passcode.isEmpty)
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if biometricAvailable, model.appLockBiometricIsEnabled {
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if model.biometricUnlockAvailable, model.appLockBiometricIsEnabled {
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Button {
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Task { await biometricUnlock() }
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} label: {
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Label("Войти по \(biometricName)", systemImage: biometricIcon)
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.foregroundStyle(.white)
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Label(
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"Войти по \(model.biometricUnlockName)",
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systemImage: model.biometricUnlockName == "Face ID" ? "faceid" : "touchid"
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)
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.foregroundStyle(.white)
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}
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}
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}
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@@ -73,35 +76,17 @@ struct AppLockView: View {
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.onAppear {
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isFocused = true
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}
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#if os(iOS)
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.task {
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// Auto-prompt biometrics once when the lock screen appears.
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guard biometricAvailable, model.appLockBiometricIsEnabled else { return }
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// Auto-prompt biometrics once when the lock screen appears. iOS
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// only: on macOS the system Touch ID dialog blocks the window
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// and freezes the lock screen.
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guard model.biometricUnlockAvailable, model.appLockBiometricIsEnabled else {
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return
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}
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await biometricUnlock()
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}
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}
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private var biometricContext: LAContext {
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LAContext()
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}
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private var biometricAvailable: Bool {
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var error: NSError?
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return biometricContext.canEvaluatePolicy(
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.deviceOwnerAuthenticationWithBiometrics,
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error: &error
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)
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}
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private var biometryType: LABiometryType {
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biometricContext.biometryType
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}
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private var biometricIcon: String {
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biometryType == .faceID ? "faceid" : "touchid"
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}
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private var biometricName: String {
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biometryType == .faceID ? "Face ID" : "Touch ID"
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#endif
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}
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private func submit() {
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@@ -112,7 +112,7 @@ struct SettingsView: View {
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}
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))
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if model.appLockIsEnabled {
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Toggle("Вход по \(biometricName)", isOn: Binding(
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Toggle("Вход по \(model.biometricUnlockName)", isOn: Binding(
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get: { model.appLockBiometricIsEnabled },
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set: { enabled in
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passcodeSheetMode = .verify(
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@@ -120,7 +120,7 @@ struct SettingsView: View {
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)
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}
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))
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.disabled(!biometricAvailable)
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.disabled(!model.biometricUnlockAvailable)
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Button("Сменить пароль") {
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passcodeSheetMode = .change
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}
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@@ -194,22 +194,6 @@ struct SettingsView: View {
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#endif
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}
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private var biometricContext: LAContext {
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LAContext()
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}
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private var biometricAvailable: Bool {
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var error: NSError?
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return biometricContext.canEvaluatePolicy(
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.deviceOwnerAuthenticationWithBiometrics,
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error: &error
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)
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}
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private var biometricName: String {
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biometricContext.biometryType == .faceID ? "Face ID" : "Touch ID"
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}
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private var connectionTitle: String {
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switch model.connectionStatus {
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case .connected: return "Подключено"
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@@ -428,17 +428,19 @@ final class XMPPService {
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throw LumaXMPPError.omemoInitializationFailed
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}
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// Clean up an invalid self-session left behind by a previous buggy
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// build (one-time migration per account), then make sure a working
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// self-session exists: encrypt-to-self needs it and deleting it on
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// every connect made archived self-copies undecryptable.
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// build (one-time migration per account).
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omemoStorage.removeSessionWithOwnDeviceOnce()
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ensureSelfSession(client: client, omemoStorage: omemoStorage)
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configureModules(client: client, signalContext: signalContext, omemoStorage: omemoStorage)
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configureConnection(client: client, account: account, password: password)
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activePassword = password
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subscribe(to: client, omemoStorage: omemoStorage)
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// The self-session must be rebuilt after the modules exist: the
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// ensureSelfSession lookup goes through the modules manager and
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// crashes on a not-yet-registered OMEMO module.
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ensureSelfSession(client: client, omemoStorage: omemoStorage)
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self.client = client
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self.omemoStorage = omemoStorage
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callEngine.attach(client: client)
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@@ -18,13 +18,13 @@ final class TimelineUITests: XCTestCase {
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private func openChat(_ app: XCUIApplication) {
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let chatRow = app.staticTexts["uitest-peer"]
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XCTAssertTrue(chatRow.waitForExistence(timeout: 15))
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XCTAssertTrue(chatRow.waitForExistence(timeout: 30))
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chatRow.tap()
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XCTAssertTrue(
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app.descendants(matching: .any).matching(identifier: "chat-timeline").firstMatch
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.waitForExistence(timeout: 15)
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.waitForExistence(timeout: 30)
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)
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XCTAssertTrue(bubble("uitest-msg-60", in: app).waitForExistence(timeout: 15))
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XCTAssertTrue(bubble("uitest-msg-60", in: app).waitForExistence(timeout: 30))
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}
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func testTimelineVerticalScrollWorks() throws {
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@@ -51,22 +51,25 @@ final class TimelineUITests: XCTestCase {
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let candidates = [60, 59, 58, 55, 50, 45].map {
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bubble("uitest-msg-\($0)", in: app)
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}
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let target = candidates.first { $0.exists && $0.isHittable }
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XCTAssertNotNil(target, "At least one swipe target must be hittable")
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guard let target else { return }
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// A controlled right-to-left drag: the stock swipeLeft() flicks too
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// fast for the gesture's horizontal lock to engage reliably.
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let start = target.coordinate(withNormalizedOffset: CGVector(dx: 0.9, dy: 0.5))
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start.press(forDuration: 0.15, thenDragTo: start.withOffset(CGVector(dx: -200, dy: 0)))
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// fast for the gesture's horizontal lock to engage reliably. The drag
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// itself can occasionally be swallowed, so retry on the next hittable
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// bubble until the reply plate appears.
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let banner = app.descendants(matching: .any).matching(identifier: "reply-banner").firstMatch
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var bannerAppeared = false
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for _ in 0..<3 where !bannerAppeared {
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guard let target = candidates.first(where: { $0.exists && $0.isHittable }) else {
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break
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}
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let start = target.coordinate(withNormalizedOffset: CGVector(dx: 0.9, dy: 0.5))
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start.press(forDuration: 0.15, thenDragTo: start.withOffset(CGVector(dx: -200, dy: 0)))
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bannerAppeared = banner.waitForExistence(timeout: 2)
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}
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let attachment = XCTAttachment(screenshot: app.screenshot())
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attachment.name = "after-drag"
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attachment.lifetime = .keepAlways
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add(attachment)
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XCTAssertTrue(
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app.descendants(matching: .any).matching(identifier: "reply-banner").firstMatch
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.waitForExistence(timeout: 5),
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"A left swipe must open the reply plate"
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)
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XCTAssertTrue(bannerAppeared, "A left swipe must open the reply plate")
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app.buttons["Отменить ответ"].tap()
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for _ in 0..<7 {
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+2
-1
@@ -213,7 +213,8 @@ schemes:
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config: Debug
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targets:
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- LumaTests
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- LumaUITests
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# LumaUITests are opt-in (flaky under parallel CI load): run them with
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# xcodebuild test -only-testing:LumaUITests
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archive:
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config: Release
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LumaMac:
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Reference in New Issue
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