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Let ClientImpl::stop() interrupt a request waiting on Windows (#2653)
stop() shuts the socket down to end a request in flight, but on Windows
that does not wake a read waiting in WSAPoll (#1396). The request then
waited until the server answered, the read timeout passed, or the OS
dropped the connection.
stop() now also sets a flag, and send_() gives the request's stream an
interrupt check that reads it, as SSEClient::stop() does since 801bf2e.
The wait for data then ends within 100 ms on every platform. A request
started after stop() clears the flag. A redirect or a digest retry sent
inside the request keeps it.
select_read_interruptible() now rounds its last wait up to a whole
millisecond. poll() takes milliseconds, and the wait ended up to 1 ms
before the deadline, which MaxTimeoutTest caught once every client
request waited through this function.
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@@ -3058,6 +3058,10 @@ protected:
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bool socket_should_be_closed_when_request_is_done_ = false;
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size_t socket_tls_settings_version_ = 0;
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// Set by stop() while a request is in flight. The request's reads poll it,
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// because shutting the socket down does not wake a read on Windows.
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std::atomic<bool> stop_requested_{false};
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std::atomic<size_t> tls_settings_version_{0};
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// Hostname to connection target map. The value is an IP literal or another
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@@ -6840,10 +6844,14 @@ select_read_interruptible(socket_t sock, time_t sec, time_t usec,
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while (!interrupted()) {
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auto left = std::chrono::duration_cast<std::chrono::microseconds>(
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deadline - std::chrono::steady_clock::now());
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auto wait =
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(std::max)((std::min)(left, slice), std::chrono::microseconds(0));
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auto ret = select_impl(sock, POLLIN, 0, static_cast<time_t>(wait.count()));
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if (ret != 0 || wait < slice) { return ret; }
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auto last = left < slice;
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// poll() takes whole milliseconds, so round the last wait up to keep it
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// from ending before the deadline.
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auto wait_usec = last ? (std::max)((left.count() + 999) / 1000 * 1000,
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static_cast<decltype(left.count())>(0))
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: slice.count();
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auto ret = select_impl(sock, POLLIN, 0, static_cast<time_t>(wait_usec));
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if (ret != 0 || last) { return ret; }
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}
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return 0;
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}
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@@ -15803,6 +15811,9 @@ inline bool ClientImpl::send_(Request &req, Response &res, Error &error) {
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// socket.
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socket_should_be_closed_when_request_is_done_ = false;
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// A redirect or a retry sent inside a request keeps its stop()
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if (socket_requests_in_flight_ == 0) { stop_requested_ = false; }
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if (!socket_reusable()) {
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if (!ensure_socket_connection(socket_, error)) { return false; }
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@@ -15850,6 +15861,7 @@ inline bool ClientImpl::send_(Request &req, Response &res, Error &error) {
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});
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ret = process_socket(socket_, req.start_time_, [&](Stream &strm) {
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strm.set_read_interrupt([this] { return stop_requested_.load(); });
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return handle_request(strm, req, res, close_connection, error);
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});
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@@ -18068,6 +18080,9 @@ inline void ClientImpl::stop() {
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// are not thread-safe.
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if (socket_requests_in_flight_ > 0) {
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shutdown_socket(socket_);
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// shutdown() does not wake a read waiting in WSAPoll on Windows, so the
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// request's reads also give up once they see this flag.
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stop_requested_ = true;
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// Aside from that, we set a flag for the socket to be closed when we're
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// done.
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@@ -3445,6 +3445,55 @@ TEST(CancelTest, WithCancelLargePayloadDelete) {
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EXPECT_EQ(Error::Canceled, res.error());
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}
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// One stop() from another thread ends a request that waits for the response
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TEST(ClientStopTest, StopEndsWaitForResponse) {
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Server svr;
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std::atomic<bool> received{false};
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std::atomic<bool> done{false};
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svr.Get("/wait", [&](const Request & /*req*/, Response &res) {
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received.store(true);
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while (!done.load()) {
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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res.set_content("Hello World!", "text/plain");
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});
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auto port = svr.bind_to_any_port(HOST);
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auto thread = std::thread([&]() { svr.listen_after_bind(); });
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Client cli(HOST, port);
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cli.set_read_timeout(std::chrono::seconds(30));
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std::future<Result> request;
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auto se = detail::scope_exit([&] {
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done.store(true);
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svr.stop();
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thread.join();
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ASSERT_FALSE(svr.is_running());
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});
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svr.wait_until_ready();
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request = std::async(std::launch::async, [&]() { return cli.Get("/wait"); });
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for (int i = 0; i < 500 && !received.load(); ++i) {
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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ASSERT_TRUE(received.load());
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// Let the client block in the wait for the response
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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auto start = std::chrono::steady_clock::now();
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cli.stop();
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ASSERT_EQ(std::future_status::ready,
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request.wait_for(std::chrono::seconds(5)));
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EXPECT_LT(std::chrono::steady_clock::now() - start, std::chrono::seconds(2));
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auto res = request.get();
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ASSERT_TRUE(!res);
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EXPECT_EQ(Error::Read, res.error());
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}
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static std::string remove_whitespace(const std::string &input) {
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std::string output;
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output.reserve(input.size());
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