Remove semantically redundant closed_ checks in ping thread. (#2613)

This commit is contained in:
Jordan Woyak
2026-10-04 09:39:24 -04:00
committed by GitHub
parent 09fa6820fe
commit d59f3e438c
+3 -5
View File
@@ -22830,11 +22830,9 @@ inline void WebSocket::start_heartbeat() {
if (ping_interval_sec_ == 0) { return; }
ping_thread_ = std::thread([this]() {
std::unique_lock<std::mutex> lock(ping_mutex_);
while (!closed_) {
// The predicate keeps a spurious wakeup from sending a ping early
ping_cv_.wait_for(lock, std::chrono::seconds(ping_interval_sec_),
[this]() { return closed_.load(); });
if (closed_) { break; }
// The predicate keeps a spurious wakeup from sending a ping early
while (!ping_cv_.wait_for(lock, std::chrono::seconds(ping_interval_sec_),
[this]() { return closed_.load(); })) {
// If the peer has failed to respond to the previous pings, give up.
// RFC 6455 does not define a pong-timeout mechanism; this is an
// opt-in liveness check controlled by max_missed_pongs_.