Handle if building with hook script but no script path

Signed-off-by: Joachim Wiberg <troglobit@gmail.com>
This commit is contained in:
Joachim Wiberg committed 2022-11-07 19:04:59 +01:00
1 parent d810ac00bc
commit 0e70bdbf6a
2 files changed
+2 -2

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@@ -252,7 +252,7 @@ AS_IF([test "x$with_watchdog" != "xno"], [
AC_DEFINE_UNQUOTED(WDT_DEVNODE, "$watchdog", [Built-in watchdog device node])], [
watchdog=])
AS_IF([test "x$enable_hook_scripts_plugin" = "xyes" -a "x$with_hook_scripts_path" != "xno"], [
AS_IF([test "x$enable_hook_scripts_plugin" != "xno"], [
AS_IF([test "x$hook_scripts_path" = "xyes"], [hook_scripts_path=$libexecdir/finit/hook])
AC_EXPAND_DIR(hook_scripts_path, "$hook_scripts_path")
AC_DEFINE_UNQUOTED(PLUGIN_HOOK_SCRIPTS_PATH, "$hook_scripts_path", [Built-in default: $libexecdir/finit])])
+1 -1
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@@ -195,7 +195,7 @@ int plugin_exists(hook_point_t no)
return 0;
}
#ifdef HAVE_HOOK_SCRIPTS_PLUGIN
#if defined(HAVE_HOOK_SCRIPTS_PLUGIN) && defined(PLUGIN_HOOK_SCRIPTS_PATH)
#define CHOOSE(x, y) y
static const char *hscript_paths[] = HOOK_TYPES;
#undef CHOOSE