Add dependency resolver for plugins.

This has been something I wanted to avoid, but then I stumbled so hard
on it myself I simply had to add it.  With this commit finit actually
comes of age -- it's now possible to do anything a modern init can --
only faster! :-)

Included in this commit is the OpenBSD version of sys/queue.h, which
unline all versions of the same file on Linux has the _FOREACH_SAFE
macros for iterating over a linked list.

The plugins are now in a TAILQ, loaded in alphabetic order and, unless
the dependency resolver says otherwise, added last in the queue.  So,
naming your plugins according to standard sysvinit rules: S01, S02,
etc. takes care of the most basic dependency resolution.  When that is
not sufficient, simply add a line ".depends = { "other_plugin",
"another_plugin" }," to your plugin_t definition.  Be careful though
for circular dependencies, we don't check for those.

Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
This commit is contained in:
Joachim Nilsson
2012-10-03 23:20:34 +02:00
parent 0d7d5a9820
commit 83a4bf7947
9 changed files with 728 additions and 35 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ PKG = $(NAME)-$(VERSION)
DEV = $(NAME)-dev
ARCHIVE = $(PKG).tar.xz
EXEC = finit reboot
HEADERS = plugin.h svc.h helpers.h
HEADERS = plugin.h svc.h helpers.h queue.h
DISTFILES = LICENSE README ChangeLog finit.conf services
OBJS = finit.o conf.o helpers.o sig.o svc.o plugin.o
OBJS += strlcpy.o
+144 -30
View File
@@ -26,18 +26,22 @@
#include <dirent.h> /* readdir() et al */
#include <poll.h>
#include <string.h>
#include <sys/queue.h> /* BSD sys/queue.h API */
#include "finit.h"
#include "private.h"
#include "helpers.h"
#include "plugin.h"
#include "queue.h" /* BSD sys/queue.h API */
#include "lite.h"
#define is_io_plugin(p) ((p)->io.cb && (p)->io.fd >= 0)
static size_t num_fds = 0;
static char *plugpath = NULL; /* Set by first load. */
static size_t num_fds = 0;
static struct pollfd fds[MAX_NUM_FDS];
static LIST_HEAD(, plugin) plugins = LIST_HEAD_INITIALIZER();
static TAILQ_HEAD(, plugin) plugins = TAILQ_HEAD_INITIALIZER(plugins);
static void check_plugin_depends(plugin_t *plugin);
int plugin_register(plugin_t *plugin)
{
@@ -57,6 +61,14 @@ int plugin_register(plugin_t *plugin)
plugin->name = (char *)info.dli_fname;
}
/* Already registered? */
if (plugin_find(plugin->name)) {
_d("... %s already loaded.", plugin->name);
return 0;
}
check_plugin_depends(plugin);
if (is_io_plugin(plugin)) {
if (num_fds + 1 >= MAX_NUM_FDS) {
num_fds = MAX_NUM_SVC;
@@ -88,14 +100,14 @@ int plugin_register(plugin_t *plugin)
return 1;
}
LIST_INSERT_HEAD(&plugins, plugin, link);
TAILQ_INSERT_TAIL(&plugins, plugin, link);
return 0;
}
int plugin_unregister(plugin_t *plugin)
{
LIST_REMOVE(plugin, link);
TAILQ_REMOVE(&plugins, plugin, link);
if (plugin->svc.cb) {
svc_t *svc = svc_find(plugin->name);
@@ -111,12 +123,64 @@ int plugin_unregister(plugin_t *plugin)
return 0;
}
#define SEARCH_PLUGIN(str) \
PLUGIN_ITERATOR(p, tmp) { \
_d("Comparing %s against plugin %s", str, p->name); \
if (!strcmp(p->name, str)) \
return p; \
}
/**
* plugin_find - Find a plugin by name
* @name: With or without path, or .so extension
*
* This function uses an opporunistic search for a suitable plugin and
* returns the first match. Albeit with at least some measure of
* heuristics.
*
* First it checks for an exact match. If no match is found and @name
* starts with a slash the search ends. Otherwise a new search with the
* plugin path prepended to @name is made. Also, if @name does not end
* with .so it too is added to @name before searching.
*
* Returns:
* On success the pointer to the matching &plugin_t is returned,
* otherwise %NULL is returned.
*/
plugin_t *plugin_find(char *name)
{
plugin_t *p, *tmp;
if (!name) {
errno = EINVAL;
return NULL;
}
SEARCH_PLUGIN(name);
if (name[0] != '/') {
int noext;
char path[256];
noext = strcmp(name + strlen(name) - 3, ".so");
snprintf (path, sizeof(path), "%s%s%s%s", plugpath,
fisslashdir(plugpath) ? "" : "/",
name, noext ? ".so" : "");
SEARCH_PLUGIN(path);
}
errno = ENOENT;
return NULL;
}
/* Private daemon API *******************************************************/
void plugin_run_hooks(hook_point_t no)
{
plugin_t *p;
plugin_t *p, *tmp;
PLUGIN_ITERATOR(p) {
PLUGIN_ITERATOR(p, tmp) {
if (p->hook[no].cb) {
_d("Calling %s hook n:o %d from runloop...", basename(p->name), no);
p->hook[no].cb(p->hook[no].arg);
@@ -127,10 +191,10 @@ void plugin_run_hooks(hook_point_t no)
/* Generic libev I/O callback, looks up correct plugin and calls its callback */
static void generic_io_cb(int fd, int events)
{
plugin_t *p;
plugin_t *p, *tmp;
/* Find matching plugin, pick first matching fd */
PLUGIN_ITERATOR(p) {
PLUGIN_ITERATOR(p, tmp) {
if (is_io_plugin(p) && p->io.fd == fd) {
_d("Calling I/O %s from runloop...", basename(p->name));
p->io.cb(p->io.arg, fd, events);
@@ -168,9 +232,9 @@ void plugin_monitor(void)
static void init_plugins(void)
{
int i = 0;
plugin_t *p;
plugin_t *p, *tmp;
PLUGIN_ITERATOR(p) {
PLUGIN_ITERATOR(p, tmp) {
if (is_io_plugin(p)) {
_d("Initializing plugin %s for I/O", basename(p->name));
fds[i].revents = 0;
@@ -180,6 +244,70 @@ static void init_plugins(void)
}
}
/**
* load_one - Load one plugin
* @path: Path to finit plugins, usually %PLUGIN_PATH
* @name: Name of plugin, optionally ending in ".so"
*
* Loads a plugin from @path/@name[.so]. Note, if ".so" is missing from
* the plugin @name it is added before attempting to load.
*
* It is up to the plugin itself ot register itself as a "ctor" with the
* %PLUGIN_INIT macro so that plugin_register() is called automatically.
*
* Returns:
* POSIX OK(0) on success, non-zero otherwise.
*/
static int load_one(char *path, char *name)
{
int noext;
char plugin[256];
void *handle;
if (!path || !fisdir(path)) {
errno = EINVAL;
return 1;
}
noext = strcmp(name + strlen(name) - 3, ".so");
snprintf(plugin, sizeof(plugin), "%s/%s%s", path, name, noext ? ".so" : "");
_d("Loading plugin %s ...", basename(plugin));
handle = dlopen(plugin, RTLD_LAZY | RTLD_GLOBAL);
if (!handle) {
_d("Failed loading plugin %s: %s", plugin, dlerror());
return 1;
}
return 0;
}
/**
* check_plugin_depends - Check and load any plugins this one depends on.
* @plugin: Plugin with possible depends to check
*
* Very simple dependency resolver, should actually load the plugin of
* the correct .name, but currently loads a matching filename.
*
* Works, but only for now. A better way might be to have a try_load()
* that actually loads all plugins and checks their &plugin_t for the
* correct .name.
*/
static void check_plugin_depends(plugin_t *plugin)
{
int i;
for (i = 0; i < PLUGIN_DEP_MAX && plugin->depends[i]; i++) {
_d("Plugin %s depends on %s ...", plugin->name, plugin->depends[i]);
if (plugin_find(plugin->depends[i])) {
_d("OK plugin %s was already loaded.", plugin->depends[i]);
continue;
}
load_one(plugpath, plugin->depends[i]);
}
}
int plugin_load_all(char *path)
{
int fail = 0;
@@ -190,27 +318,13 @@ int plugin_load_all(char *path)
_e("Failed, cannot open plugin directory %s: %s", path, strerror(errno));
return 1;
}
plugpath = path;
while ((entry = readdir(dp))) {
char *ext = entry->d_name + strlen(entry->d_name) - 3;
if (!strcmp(ext, ".so")) {
int result = 0;
void *handle;
char plugin[1024];
snprintf(plugin, sizeof(plugin), "%s/%s", path, entry->d_name);
// print_desc(" Loading plugin ", basename(plugin));
handle = dlopen(plugin, RTLD_LAZY | RTLD_GLOBAL);
if (!handle) {
_d("Failed loading plugin %s: %s", plugin, dlerror());
result = 1;
}
if (result)
fail++;
// print_result(result);
}
// print_desc(" Loading plugin ", basename(plugin));
if (load_one(path, entry->d_name))
fail++;
// print_result(result);
}
closedir(dp);
+10 -4
View File
@@ -25,16 +25,17 @@
#define FINIT_PLUGIN_H_
#include <poll.h>
#include <sys/queue.h> /* BSD sys/queue.h API */
#include "queue.h" /* BSD sys/queue.h API */
#include "svc.h"
#define PLUGIN_DEP_MAX 10
#define PLUGIN_IO_READ POLLIN
#define PLUGIN_IO_WRITE POLLOUT
#define PLUGIN_INIT(x) static void __attribute__ ((constructor)) x(void)
#define PLUGIN_EXIT(x) static void __attribute__ ((destructor)) x(void)
#define PLUGIN_ITERATOR(x) LIST_FOREACH(x, &plugins, link)
#define PLUGIN_ITERATOR(x, tmp) TAILQ_FOREACH_SAFE(x, &plugins, link, tmp)
/*
* Predefined hook points for easier plugin debugging
@@ -76,9 +77,9 @@ typedef enum {
*/
typedef struct plugin {
/* BSD sys/queue.h linked list node. */
LIST_ENTRY(plugin) link;
TAILQ_ENTRY(plugin) link;
/* Plugin name, defaults to plugin path if unset.
/* Plugin name, defaults to basename of plugin path if unset.
* NOTE: Must be same as @cmd for service plugins! */
char *name;
@@ -101,12 +102,17 @@ typedef struct plugin {
void *arg;
void (*cb)(void *arg, int fd, int events);
} io;
char *depends[PLUGIN_DEP_MAX]; /* List of other .name's this depends on. */
} plugin_t;
/* Public plugin API */
int plugin_register (plugin_t *plugin);
int plugin_unregister (plugin_t *plugin);
/* Helper API */
plugin_t *plugin_find (char *name);
#endif /* FINIT_PLUGIN_H_ */
/**
+1
View File
@@ -85,6 +85,7 @@ static void setup(void *UNUSED(arg))
}
static plugin_t plugin = {
.name = "bootmisc",
.hook[HOOK_BASEFS_UP] = {
.cb = setup
},
+1
View File
@@ -41,6 +41,7 @@ static plugin_t plugin = {
.hook[HOOK_NETWORK_UP] = {
.cb = setup
},
.depends = { "bootmisc", },
};
PLUGIN_INIT(plugin_init)
+1
View File
@@ -68,6 +68,7 @@ static plugin_t plugin = {
.hook[HOOK_BASEFS_UP] = {
.cb = setup
},
.depends = { "bootmisc", },
};
PLUGIN_INIT(plugin_init)
+1
View File
@@ -44,6 +44,7 @@ static plugin_t plugin = {
.hook[HOOK_BASEFS_UP] = {
.cb = setup
},
.depends = { "bootmisc", }
};
PLUGIN_INIT(plugin_init)
+1
View File
@@ -56,6 +56,7 @@ static plugin_t plugin = {
.hook[HOOK_NETWORK_UP] = {
.cb = setup
},
.depends = { "bootmisc", }
};
PLUGIN_INIT(plugin_init)
+568
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@@ -0,0 +1,568 @@
/* $OpenBSD: queue.h,v 1.36 2012/04/11 13:29:14 naddy Exp $ */
/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */
/*
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)queue.h 8.5 (Berkeley) 8/20/94
*/
#ifndef _SYS_QUEUE_H_
#define _SYS_QUEUE_H_
/*
* This file defines five types of data structures: singly-linked lists,
* lists, simple queues, tail queues, and circular queues.
*
*
* A singly-linked list is headed by a single forward pointer. The elements
* are singly linked for minimum space and pointer manipulation overhead at
* the expense of O(n) removal for arbitrary elements. New elements can be
* added to the list after an existing element or at the head of the list.
* Elements being removed from the head of the list should use the explicit
* macro for this purpose for optimum efficiency. A singly-linked list may
* only be traversed in the forward direction. Singly-linked lists are ideal
* for applications with large datasets and few or no removals or for
* implementing a LIFO queue.
*
* A list is headed by a single forward pointer (or an array of forward
* pointers for a hash table header). The elements are doubly linked
* so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before
* or after an existing element or at the head of the list. A list
* may only be traversed in the forward direction.
*
* A simple queue is headed by a pair of pointers, one the head of the
* list and the other to the tail of the list. The elements are singly
* linked to save space, so elements can only be removed from the
* head of the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the
* list. A simple queue may only be traversed in the forward direction.
*
* A tail queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or
* after an existing element, at the head of the list, or at the end of
* the list. A tail queue may be traversed in either direction.
*
* A circle queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the list.
* A circle queue may be traversed in either direction, but has a more
* complex end of list detection.
*
* For details on the use of these macros, see the queue(3) manual page.
*/
#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC))
#define _Q_INVALIDATE(a) (a) = ((void *)-1)
#else
#define _Q_INVALIDATE(a)
#endif
/*
* Singly-linked List definitions.
*/
#define SLIST_HEAD(name, type) \
struct name { \
struct type *slh_first; /* first element */ \
}
#define SLIST_HEAD_INITIALIZER(head) \
{ NULL }
#define SLIST_ENTRY(type) \
struct { \
struct type *sle_next; /* next element */ \
}
/*
* Singly-linked List access methods.
*/
#define SLIST_FIRST(head) ((head)->slh_first)
#define SLIST_END(head) NULL
#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
#define SLIST_FOREACH(var, head, field) \
for((var) = SLIST_FIRST(head); \
(var) != SLIST_END(head); \
(var) = SLIST_NEXT(var, field))
#define SLIST_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = SLIST_FIRST(head); \
(var) && ((tvar) = SLIST_NEXT(var, field), 1); \
(var) = (tvar))
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) { \
SLIST_FIRST(head) = SLIST_END(head); \
}
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (0)
#define SLIST_REMOVE_AFTER(elm, field) do { \
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
} while (0)
#define SLIST_REMOVE_HEAD(head, field) do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (0)
#define SLIST_REMOVE(head, elm, type, field) do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->slh_first; \
\
while (curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
_Q_INVALIDATE((elm)->field.sle_next); \
} \
} while (0)
/*
* List definitions.
*/
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
/*
* List access methods
*/
#define LIST_FIRST(head) ((head)->lh_first)
#define LIST_END(head) NULL
#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
#define LIST_FOREACH(var, head, field) \
for((var) = LIST_FIRST(head); \
(var)!= LIST_END(head); \
(var) = LIST_NEXT(var, field))
#define LIST_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = LIST_FIRST(head); \
(var) && ((tvar) = LIST_NEXT(var, field), 1); \
(var) = (tvar))
/*
* List functions.
*/
#define LIST_INIT(head) do { \
LIST_FIRST(head) = LIST_END(head); \
} while (0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (0)
#define LIST_REMOVE(elm, field) do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REPLACE(elm, elm2, field) do { \
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
(elm2)->field.le_next->field.le_prev = \
&(elm2)->field.le_next; \
(elm2)->field.le_prev = (elm)->field.le_prev; \
*(elm2)->field.le_prev = (elm2); \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
/*
* Simple queue definitions.
*/
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
/*
* Simple queue access methods.
*/
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
#define SIMPLEQ_END(head) NULL
#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
#define SIMPLEQ_FOREACH(var, head, field) \
for((var) = SIMPLEQ_FIRST(head); \
(var) != SIMPLEQ_END(head); \
(var) = SIMPLEQ_NEXT(var, field))
#define SIMPLEQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = SIMPLEQ_FIRST(head); \
(var) && ((tvar) = SIMPLEQ_NEXT(var, field), 1); \
(var) = (tvar))
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \
if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \
== NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
/*
* Tail queue definitions.
*/
#define TAILQ_HEAD(name, type) \
struct name { \
struct type *tqh_first; /* first element */ \
struct type **tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define TAILQ_ENTRY(type) \
struct { \
struct type *tqe_next; /* next element */ \
struct type **tqe_prev; /* address of previous next element */ \
}
/*
* tail queue access methods
*/
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_END(head) NULL
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
/* XXX */
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
#define TAILQ_EMPTY(head) \
(TAILQ_FIRST(head) == TAILQ_END(head))
#define TAILQ_FOREACH(var, head, field) \
for((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head); \
(var) = TAILQ_NEXT(var, field))
#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head) && \
((tvar) = TAILQ_NEXT(var, field), 1); \
(var) = (tvar))
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for((var) = TAILQ_LAST(head, headname); \
(var) != TAILQ_END(head); \
(var) = TAILQ_PREV(var, headname, field))
#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
for ((var) = TAILQ_LAST(head, headname); \
(var) != TAILQ_END(head) && \
((tvar) = TAILQ_PREV(var, headname, field), 1); \
(var) = (tvar))
/*
* Tail queue functions.
*/
#define TAILQ_INIT(head) do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_REMOVE(head, elm, field) do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
(elm2)->field.tqe_next->field.tqe_prev = \
&(elm2)->field.tqe_next; \
else \
(head)->tqh_last = &(elm2)->field.tqe_next; \
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
*(elm2)->field.tqe_prev = (elm2); \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
/*
* Circular queue definitions.
*/
#define CIRCLEQ_HEAD(name, type) \
struct name { \
struct type *cqh_first; /* first element */ \
struct type *cqh_last; /* last element */ \
}
#define CIRCLEQ_HEAD_INITIALIZER(head) \
{ CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
#define CIRCLEQ_ENTRY(type) \
struct { \
struct type *cqe_next; /* next element */ \
struct type *cqe_prev; /* previous element */ \
}
/*
* Circular queue access methods
*/
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
#define CIRCLEQ_END(head) ((void *)(head))
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
#define CIRCLEQ_EMPTY(head) \
(CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
#define CIRCLEQ_FOREACH(var, head, field) \
for((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_NEXT(var, field))
#define CIRCLEQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_NEXT(var, field), 1); \
(var) = (tvar))
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
for((var) = CIRCLEQ_LAST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_PREV(var, field))
#define CIRCLEQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
for ((var) = CIRCLEQ_LAST(head, headname); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_PREV(var, headname, field), 1); \
(var) = (tvar))
/*
* Circular queue functions.
*/
#define CIRCLEQ_INIT(head) do { \
(head)->cqh_first = CIRCLEQ_END(head); \
(head)->cqh_last = CIRCLEQ_END(head); \
} while (0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
(listelm)->field.cqe_next = (elm); \
} while (0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
(listelm)->field.cqe_prev = (elm); \
} while (0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
if ((head)->cqh_last == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm); \
else \
(head)->cqh_first->field.cqe_prev = (elm); \
(head)->cqh_first = (elm); \
} while (0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.cqe_next = CIRCLEQ_END(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm); \
else \
(head)->cqh_last->field.cqe_next = (elm); \
(head)->cqh_last = (elm); \
} while (0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
CIRCLEQ_END(head)) \
(head).cqh_last = (elm2); \
else \
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
CIRCLEQ_END(head)) \
(head).cqh_first = (elm2); \
else \
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#endif /* !_SYS_QUEUE_H_ */