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23 Commits
Author SHA1 Message Date
Joachim Nilsson 0a57f2128f Update ChangeLog and bump version for v1.4.3 release
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-02-02 09:37:40 +01:00
Joachim Nilsson e254db48a8 Remove AUTHORS file from distribution, doesn't exist
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-02-02 08:40:14 +01:00
Joachim Nilsson 0fe429dcbe Update ChangeLog in preparation for v1.4.3 release
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-02-02 08:25:16 +01:00
Joachim Nilsson f1a2e01775 Makefile.am: Update to install and distribute README.md, LICENSE, etc.
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-02-02 08:24:15 +01:00
Joachim Nilsson e5eef2ae59 Remove confusing symlinks, it's a brave Markdown world
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-02-02 08:22:13 +01:00
Joachim Nilsson f9caffc9b7 Update ChangeLog and bump version for v1.4.2 release
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-23 11:29:50 +01:00
Joachim Nilsson 604b503b84 Fix issue #2: GCC6 -Wmisleading-indentation causing FTBFS in pimd
- Add function comment
- Fix misleading indentaion
- Fix coding sttle

Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-23 11:16:53 +01:00
Joachim Nilsson 5fc248522c Update ChangeLog and bump version for v1.4.1 release
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-22 01:07:35 +01:00
Joachim Nilsson c0b8bab164 Use pkginclude_HEADERS for libite include files
The v1.4.0 release installs the header files in $(prefix)/include, this
patch installs them in the proper $(prefix)/include/$(PACKAGE) dir.

Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-22 01:03:19 +01:00
Joachim Nilsson c0e9c0431a Bump version for 1.4.1-dev cycle
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-22 01:01:22 +01:00
Joachim Nilsson efdd61648a Update ChangeLog and bump version for release v1.4.0
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-22 00:05:01 +01:00
Joachim Nilsson 2e8e64fd2a Step ABI version 2:0:0 --> 2:1:0
Slight change in how `pidfile()` behaves, now exporting __pidfile_name.

Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-22 00:01:19 +01:00
Joachim Nilsson c4109e7e74 Add Niels Provos' famous splay and red-black tree implementation
This is the OpenBSD sys/tree.h r1.14

Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-21 23:51:40 +01:00
Joachim Nilsson 5d07594709 Update pidfile() documentation and add unit test for __pidfile_name
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-21 23:30:08 +01:00
Joachim Nilsson 253460b4b8 Make pidfile() name accessible (read-only) to daemon as __pidfile_name
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-21 23:28:59 +01:00
Joachim Nilsson acc59e0c1f Remove AM_MAINTAINER_MODE from configure script, not recommended anymore
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-21 22:32:23 +01:00
Joachim Nilsson 90374fc237 README: Add a Build & Install section
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-18 20:11:19 +01:00
Joachim Nilsson 7f375b6e9d Remove -Werror due to O_TMPFILE is missing on older kernels
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-14 21:49:49 +01:00
Joachim Nilsson e4236db2bd Ignore all generated files from build system
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-14 21:43:02 +01:00
Joachim Nilsson 42a5a906fc ChangeLog: Prepare for upcoming v1.4.0 release
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-14 21:28:08 +01:00
Joachim Nilsson 10b28127f5 Update .gitignore, add bogus m4/.gitignore to make Travis-CI happy
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-14 21:27:04 +01:00
Joachim Nilsson d265a05422 Update build script for Travis-CI with GNU configure and build system
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-14 18:56:01 +01:00
Joachim Nilsson f07c05138d Initial conversion to the GNU configure and build system
Signed-off-by: Joachim Nilsson <troglobit@gmail.com>
2016-01-14 17:40:26 +01:00
16 changed files with 936 additions and 145 deletions

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+19
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@@ -1,5 +1,24 @@
*~
*.d
*.o
*.so
*.so.*
*.a
.deps
.libs
tmp/
compile
config.*
configure
depcomp
install-sh
libtool
ltmain.sh
missing
stamp-h1
Makefile
Makefile.in
aclocal.m4
ar-lib
autom4te.cache
libite*
+4 -2
View File
@@ -6,6 +6,8 @@ language: c
# http://stackoverflow.com/questions/26299552/travis-sudo-is-disabled
sudo: true
# - make test
script:
- make
- make test
- ./autogen.sh
- ./configure --disable-silent-rules
- make -j5 clean all
-1
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@@ -1 +0,0 @@
ChangeLog.md
+48 -1
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@@ -3,6 +3,42 @@ Change Log
All notable changes to the project are documented in this file.
[v1.4.3][] - 2016-02-02
-----------------------
### Fixes
- Remove symlinks to Markdown files from GIT
- Distribute and install Markdown files: README.md, etc.
[v1.4.2][] - 2016-01-23
-----------------------
### Fixes
- Fix issue #2: GCC6 `-Wmisleading-indentation` causing FTBFS in pimd,
which enables `-Werror`
[v1.4.1][] - 2016-01-22
-----------------------
### Fixes
- Fix install path for include files, regression in v1.4.0 With the
introduction of GNU autotools include file namespace was unfortunately
lost. All include files were therefore installed in $(prefix)/include
instead of $(prefix)/include/libite.
[v1.4.0][] - 2016-01-22
-----------------------
### Changes
- Change to GNU configure and build system
- Add Niels Provos' splay and red-black tree implementation from OpenBSD
`sys/tree.h`, r1.14
- Make `pidfile()` file name accessible as `__pidfile_name`
- Step ABI revision to 2.1, with help from http://250bpm.com/blog:41
[v1.3.0][] - 2016-01-07
-----------------------
@@ -75,10 +111,21 @@ All notable changes to the project are documented in this file.
Initial extraction of frog DNA from [Finit][]. See [README][] for API details.
[UNRELEASED]: https://github.com/troglobit/libite/compare/v1.2.0...HEAD
[UNRELEASED]: https://github.com/troglobit/libite/compare/v1.4.3...HEAD
[v1.4.3]: https://github.com/troglobit/libite/compare/v1.4.2...v1.4.3
[v1.4.2]: https://github.com/troglobit/libite/compare/v1.4.1...v1.4.2
[v1.4.1]: https://github.com/troglobit/libite/compare/v1.4.0...v1.4.1
[v1.4.0]: https://github.com/troglobit/libite/compare/v1.3.0...v1.4.0
[v1.3.0]: https://github.com/troglobit/libite/compare/v1.2.0...v1.3.0
[v1.2.0]: https://github.com/troglobit/libite/compare/v1.1.1...v1.2.0
[v1.1.1]: https://github.com/troglobit/libite/compare/v1.1.0...v1.1.1
[v1.1.0]: https://github.com/troglobit/libite/compare/v1.0.0...v1.1.0
[v1.0.0]: https://github.com/troglobit/libite/compare/TAIL...v1.0.0
[Finit]: https://github.com/troglobit/finit/
[README]: https://github.com/troglobit/libite/blob/v1.0.0/README.md
<!--
-- Local Variables:
-- mode: markdown
-- End:
-->
-129
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@@ -1,129 +0,0 @@
# libite (LITE) -- Collection of frog DNA
#
# Copyright (c) 2008-2016 Joachim Nilsson <troglobit@gmail.com>
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
.PHONY: install test
#VERSION = $(shell git tag -l | tail -1)
VERSION = 1.3.0
NAME = libite
PKG = $(NAME)-$(VERSION)
ARCHIVE = $(PKG).tar.xz
CFLAGS += -fPIC
CPPFLAGS += -W -Wall
LDFLAGS = $(EXTRA_LDFLAGS)
DISTFILES = README ChangeLog LICENSE
HEADERS = lite.h queue.h conio.h
OBJS := chomp.o copyfile.o dir.o fexist.o fisdir.o fmode.o fsendfile.o
OBJS += ifconfig.o lfile.o makepath.o pidfile.o pidfilefn.o progress.o
OBJS += rsync.o strlcpy.o strlcat.o strtonum.o tempfile.o tree.o
DEPS := $(OBJS:.o=.d)
JUNK = *~ *.bak *.map .*.d *.d DEADJOE semantic.cache *.gdb *.elf core core.*
VER = 2
LIBNAME = $(NAME)
SOLIB = $(LIBNAME).so.$(VER)
SYMLIB = $(LIBNAME).so
STATICLIB = $(LIBNAME).a
TARGET = $(STATICLIB) $(SOLIB)
# This magic trick looks like a comment, but works on BSD PMake
#include <rules.mk>
include rules.mk
test: clean
$(MAKE) -f chomp.mk
$(MAKE) -f copyfile.mk
$(MAKE) -f dir.mk
$(MAKE) -f fexist.mk
$(MAKE) -f fisdir.mk
$(MAKE) -f fsendfile.mk
$(MAKE) -f lfile.mk
$(MAKE) -f makepath.mk
$(MAKE) -f pidfilefn.mk
$(MAKE) -f progress.mk
$(MAKE) -f rsync.mk
$(MAKE) -f tempfile.mk
$(MAKE) -f tree.mk
$(OBJS): Makefile
$(SOLIB): Makefile $(OBJS)
$(PRINT) " LINK %s\n" $@
$(Q)$(CC) $(LDFLAGS) -shared -Wl,-soname,$@ -o $@ $(OBJS)
$(STATICLIB): Makefile $(OBJS)
$(Q)$(PRINT) " ARCHIVE $@\n"
$(Q)$(AR) $(ARFLAGS) $@ $(OBJS) 2>/dev/null
install-exec: all
$(PRINT) " INSTALL $(DESTDIR)$(libdir)/$(SOLIB)\n"
$(Q)install -d $(DESTDIR)$(libdir)
$(Q)$(STRIPINST) $(SOLIB) $(DESTDIR)$(libdir)/$(SOLIB)
$(Q)ln -sf $(SOLIB) $(DESTDIR)$(libdir)/$(SYMLIB)
install-dev:
$(Q)install -d $(DESTDIR)$(incdir)/$(LIBNAME)
$(Q)for file in $(HEADERS); do \
printf " INSTALL $(DESTDIR)$(incdir)/$(LIBNAME)/$$file\n"; \
$(INSTALL) -m 0644 $$file $(DESTDIR)$(incdir)/$(LIBNAME)/$$file; \
done
$(PRINT) " INSTALL $(DESTDIR)$(libdir)/$(STATICLIB)\n"
$(Q)install -d $(DESTDIR)$(libdir)
$(Q)$(INSTALL) $(STATICLIB) $(DESTDIR)$(libdir)/$(STATICLIB)
install-data:
$(Q)install -d $(DESTDIR)$(datadir)
$(Q)for file in $(DISTFILES); do \
printf " INSTALL $(DESTDIR)$(datadir)/$$file\n"; \
install -m 0644 $$file $(DESTDIR)$(datadir)/$$file; \
done
install: install-exec install-dev install-data
uninstall:
-$(Q)$(RM) -r $(DESTDIR)$(datadir)
-$(Q)$(RM) -r $(DESTDIR)$(incdir)/$(LIBNAME)
-$(Q)$(RM) $(DESTDIR)$(libdir)/$(SOLIB)
-$(Q)$(RM) $(DESTDIR)$(libdir)/$(SYMLIB)
-$(Q)$(RM) $(DESTDIR)$(libdir)/$(STATICLIB)
strip: $(TARGET)
$(Q)$(PRINT) " STRIP %s\n" $(TARGET)
$(Q)$(STRIP) --strip-unneeded $(TARGET)
$(Q)size $(TARGET)
# Runs Clang scan-build on the whole tree
check: clean
$(Q)scan-build $(MAKE) all
# When called from GNU configure and build system
distdir:
@git archive --format=tar HEAD | (cd $(distdir); tar xf -)
dist:
$(Q)echo "Building .xz tarball of $(PKG) in parent dir..."
git archive --format=tar --prefix=$(PKG)/ v$(VERSION) | xz >../$(ARCHIVE)
$(Q)(cd ..; md5sum $(ARCHIVE) | tee $(ARCHIVE).md5)
# Include automatically generated rules
-include $(DEPS)
+47
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@@ -0,0 +1,47 @@
ACLOCAL_AMFLAGS = -I m4
lib_LTLIBRARIES = libite.la
pkginclude_HEADERS = lite.h queue.h conio.h tree.h
libite_la_SOURCES = chomp.c copyfile.c dir.c fexist.c fisdir.c fmode.c fsendfile.c \
ifconfig.c lfile.c makepath.c pidfile.c pidfilefn.c progress.c \
rsync.c strlcpy.c strlcat.c strtonum.c tempfile.c tree.c
libite_la_CPPFLAGS = -D_GNU_SOURCE
libite_la_CFLAGS = -W -Wall -Wextra
libite_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:1:0
doc_DATA = README.md LICENSE
EXTRA_DIST = README.md LICENSE ChangeLog.md
## Generate MD5 checksum file
MD5 = md5sum
md5-dist:
@for file in $(DIST_ARCHIVES); do \
$(MD5) $$file > $$file.md5; \
done
## Check if tagged in git
release-hook:
if [ ! `git tag | grep $(PACKAGE_VERSION)` ]; then \
echo; \
printf "\e[1m\e[41mCannot find release tag $(PACKAGE_VERSION)\e[0m\n"; \
printf "\e[1m\e[5mDo release anyway?\e[0m "; read yorn; \
if [ "$$yorn" != "y" -a "$$yorn" != "Y" ]; then \
printf "OK, aborting release.\n"; \
exit 1; \
fi; \
echo; \
else \
echo; \
printf "\e[1m\e[42mFound GIT release tag $(PACKAGE_VERSION)\e[0m\n"; \
printf "\e[1m\e[44m>>Remember to push tags!\e[0m\n"; \
echo; \
fi
## Target to run when building a release
release: dist release-hook md5-dist
@for file in $(DIST_ARCHIVES); do \
printf "$$file \tDistribution tarball\n"; \
printf "$$file.md5\t"; cat $$file.md5 | cut -f1 -d' '; \
mv $$file* ../; \
done
-1
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@@ -1 +0,0 @@
README.md
+28 -5
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@@ -6,7 +6,7 @@ Libite is a lightweight library of *frog DNA*. It can be used to fill
the gaps in any dinosaur project. It holds useful functions and macros
developed by both [Finit][1] and the [OpenBSD][2] project. Most notably
the string functions: [strlcpy(3)][3], [strlcat(3)][3] and the highly
useful *BSD [sys/queue.h][4] API.
useful *BSD [sys/queue.h][4] and [sys/tree.h][7] API's.
Libite aims to fill in the gaps missing in GLIBC/EGLIBC. (It does not
aimo to become another [GLIB][5] though.) One such gap in GLIBC is the
@@ -177,8 +177,10 @@ Generic Functions
- `pidfile(basename)`
Create a daemon PID file in `_PATH_VARRUN` using either `basename` or,
if `basename` is `NULL`, `__progname`. The file name has the form
`/var/run/basename.pid`.
if `basename` is `NULL`, `__progname`. The resulting file name is
available to the user as a read-only pointer:
extern char *__pidfile_name;
Use this function to create a PID file for your daemon when it is
ready to receive signals. A client application may poll for the
@@ -235,14 +237,16 @@ Generic Functions
OpenBSD Functions
-----------------
The following are the popular OpenBSD string functions.
The following are popular OpenBSD functions and highly useful macros.
- `pidfile(basename)`
http://www.openbsd.org/cgi-bin/man.cgi/OpenBSD-current/man3/pidfile.3
**Note:** this version of `pidfile()` has been extended to handle it
being called multiple times. See previous section for details.
being called multiple times, and also to export the path to the PID
file `__pidfile_name`, similar to `__progname`. See previous section
for details.
- `strlcpy(dst, src, len)`
@@ -260,6 +264,24 @@ The following are the popular OpenBSD string functions.
http://www.openbsd.org/cgi-bin/man.cgi/OpenBSD-current/man3/LIST_EMPTY.3
- `sys/tree.h` API
Niels Provos' famous splay and red-black tree implementation.
http://www.openbsd.org/cgi-bin/man.cgi/OpenBSD-current/man3/SPLAY_FOREACH.3
Build & Install
---------------
The library is built for and developed on GNU/Linux systems as a light
weight utility library. Libite (LITE) employs the de facto standard GNU
configure and build system:
./configure
make all
make install
TODO
----
@@ -273,6 +295,7 @@ TODO
[4]: http://www.openbsd.org/cgi-bin/man.cgi/OpenBSD-current/man3/LIST_EMPTY.3
[5]: https://developer.gnome.org/glib/
[6]: http://troglobit.com/blog/2015/07/02/howto-using-lite-with-a-git-based-application/
[7]: http://www.openbsd.org/cgi-bin/man.cgi/OpenBSD-current/man3/SPLAY_FOREACH.3
[MIT]: https://en.wikipedia.org/wiki/MIT_License
[ISC]: https://en.wikipedia.org/wiki/ISC_license
[BSD]: https://en.wikipedia.org/wiki/BSD_licenses
Executable
+3
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@@ -0,0 +1,3 @@
#!/bin/sh
autoreconf -W portability -visfm
+19
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@@ -0,0 +1,19 @@
# Use v2.61 for backwards compat with Ubuntu 12.04 LTS
AC_PREREQ([2.61])
AC_INIT(libite, 1.4.3, https://github.com/troglobit/libite/issues)
AM_INIT_AUTOMAKE([1.11 foreign no-dist-gzip dist-xz])
AM_SILENT_RULES([yes])
AC_CONFIG_SRCDIR(lite.h)
AM_CONFIG_HEADER(config.h)
AC_CONFIG_FILES([Makefile])
AC_CONFIG_MACRO_DIR([m4])
AC_PROG_CC
AM_PROG_AR
LT_INIT
AC_HEADER_STDC
AC_C_CONST
AC_OUTPUT
+8 -4
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@@ -130,12 +130,16 @@ int tree(char *path, int show_perms);
#define UNUSED(x) UNUSED_ ## x __attribute__ ((unused))
#endif
/* Does directory end with a slash? */
static inline int fisslashdir(char *dir)
{
if (!dir) return 0;
if (strlen (dir) > 0) return dir[strlen (dir) - 1] == '/';
return 0;
if (!dir)
return 0;
if (strlen(dir) > 0)
return dir[strlen(dir) - 1] == '/';
return 0;
}
/* Convert string to natural number (0-2147483647), returns -1 on error. */
+1
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@@ -0,0 +1 @@
*.m4
+3
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@@ -43,6 +43,7 @@ static pid_t pidfile_pid;
static void pidfile_cleanup(void);
const char *__pidfile_name = NULL;
extern char *__progname;
int
@@ -58,6 +59,7 @@ pidfile(const char *basename)
if (pidfile_path != NULL) {
free(pidfile_path);
pidfile_path = NULL;
__pidfile_name = NULL;
}
/* _PATH_VARRUN includes trailing / */
@@ -101,6 +103,7 @@ pidfile(const char *basename)
errno = save_errno;
return (-1);
}
__pidfile_name = pidfile_path;
return (0);
}
+7 -2
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@@ -21,6 +21,7 @@
#include <signal.h>
#include <unistd.h>
extern char *__pidfile_name;
extern char *chomp(char *str);
/**
@@ -126,12 +127,12 @@ int pidfile_signal(const char *pidfile, int signal)
extern char *__progname;
static char PIDFILE[42];
static void sigterm_handler(int signo)
static void sigterm_handler(int UNUSED(signo))
{
printf("Exiting ...\n");
}
static void sigalrm_handler(int signo)
static void sigalrm_handler(int UNUSED(signo))
{
printf("Testing pidfile() ...\n");
pidfile(NULL);
@@ -159,6 +160,10 @@ int main(void)
printf("Reading pid file, should be %d ...\n", getpid());
printf("=> %d\n", pidfile_read(PIDFILE));
printf("\nComparing __pidfile_name with our guessed PID filename ...\n");
printf("strcmp(\"%s\",\n \"%s\") => %s\n\n", __pidfile_name, PIDFILE,
!strcmp(__pidfile_name, PIDFILE) ? "OK" : "FAIL");
/* Occular verification that calling pidfile() again updates mtime */
snprintf(cmd, sizeof(cmd), "ls -l --full-time %s", PIDFILE);
system(cmd);
+1
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@@ -1,3 +1,4 @@
CFLAGS = -W -Wall -Wextra -Werror
OBJS = pidfile.o chomp.o fexist.o
ASROOT = 1
TARGET = clean $(OBJS) pidfilefn.test
+748
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@@ -0,0 +1,748 @@
/* $OpenBSD: tree.h,v 1.14 2015/05/25 03:07:49 deraadt Exp $ */
/*
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _SYS_TREE_H_
#define _SYS_TREE_H_
/*
* This file defines data structures for different types of trees:
* splay trees and red-black trees.
*
* A splay tree is a self-organizing data structure. Every operation
* on the tree causes a splay to happen. The splay moves the requested
* node to the root of the tree and partly rebalances it.
*
* This has the benefit that request locality causes faster lookups as
* the requested nodes move to the top of the tree. On the other hand,
* every lookup causes memory writes.
*
* The Balance Theorem bounds the total access time for m operations
* and n inserts on an initially empty tree as O((m + n)lg n). The
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
*
* A red-black tree is a binary search tree with the node color as an
* extra attribute. It fulfills a set of conditions:
* - every search path from the root to a leaf consists of the
* same number of black nodes,
* - each red node (except for the root) has a black parent,
* - each leaf node is black.
*
* Every operation on a red-black tree is bounded as O(lg n).
* The maximum height of a red-black tree is 2lg (n+1).
*/
#define SPLAY_HEAD(name, type) \
struct name { \
struct type *sph_root; /* root of the tree */ \
}
#define SPLAY_INITIALIZER(root) \
{ NULL }
#define SPLAY_INIT(root) do { \
(root)->sph_root = NULL; \
} while (0)
#define SPLAY_ENTRY(type) \
struct { \
struct type *spe_left; /* left element */ \
struct type *spe_right; /* right element */ \
}
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
#define SPLAY_ROOT(head) (head)->sph_root
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (0)
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (0)
#define SPLAY_LINKLEFT(head, tmp, field) do { \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
} while (0)
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} while (0)
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
} while (0)
/* Generates prototypes and inline functions */
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name *, struct type *); \
void name##_SPLAY_MINMAX(struct name *, int); \
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
\
/* Finds the node with the same key as elm */ \
static __inline struct type * \
name##_SPLAY_FIND(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) \
return(NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) \
return (head->sph_root); \
return (NULL); \
} \
\
static __inline struct type * \
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
{ \
name##_SPLAY(head, elm); \
if (SPLAY_RIGHT(elm, field) != NULL) { \
elm = SPLAY_RIGHT(elm, field); \
while (SPLAY_LEFT(elm, field) != NULL) { \
elm = SPLAY_LEFT(elm, field); \
} \
} else \
elm = NULL; \
return (elm); \
} \
\
static __inline struct type * \
name##_SPLAY_MIN_MAX(struct name *head, int val) \
{ \
name##_SPLAY_MINMAX(head, val); \
return (SPLAY_ROOT(head)); \
}
/* Main splay operation.
* Moves node close to the key of elm to top
*/
#define SPLAY_GENERATE(name, type, field, cmp) \
struct type * \
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) { \
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
} else { \
int __comp; \
name##_SPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if(__comp < 0) { \
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
SPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
return (NULL); \
} \
\
struct type * \
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *__tmp; \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
} else { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
return (elm); \
} \
return (NULL); \
} \
\
void \
name##_SPLAY(struct name *head, struct type *elm) \
{ \
struct type __node, *__left, *__right, *__tmp; \
int __comp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
__left = __right = &__node; \
\
while ((__comp = (cmp)(elm, (head)->sph_root))) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) > 0){ \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
} \
\
/* Splay with either the minimum or the maximum element \
* Used to find minimum or maximum element in tree. \
*/ \
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
{ \
struct type __node, *__left, *__right, *__tmp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
__left = __right = &__node; \
\
while (1) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
}
#define SPLAY_NEGINF -1
#define SPLAY_INF 1
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
#define SPLAY_FOREACH(x, name, head) \
for ((x) = SPLAY_MIN(name, head); \
(x) != NULL; \
(x) = SPLAY_NEXT(name, head, x))
/* Macros that define a red-black tree */
#define RB_HEAD(name, type) \
struct name { \
struct type *rbh_root; /* root of the tree */ \
}
#define RB_INITIALIZER(root) \
{ NULL }
#define RB_INIT(root) do { \
(root)->rbh_root = NULL; \
} while (0)
#define RB_BLACK 0
#define RB_RED 1
#define RB_ENTRY(type) \
struct { \
struct type *rbe_left; /* left element */ \
struct type *rbe_right; /* right element */ \
struct type *rbe_parent; /* parent element */ \
int rbe_color; /* node color */ \
}
#define RB_LEFT(elm, field) (elm)->field.rbe_left
#define RB_RIGHT(elm, field) (elm)->field.rbe_right
#define RB_PARENT(elm, field) (elm)->field.rbe_parent
#define RB_COLOR(elm, field) (elm)->field.rbe_color
#define RB_ROOT(head) (head)->rbh_root
#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
#define RB_SET(elm, parent, field) do { \
RB_PARENT(elm, field) = parent; \
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
RB_COLOR(elm, field) = RB_RED; \
} while (0)
#define RB_SET_BLACKRED(black, red, field) do { \
RB_COLOR(black, field) = RB_BLACK; \
RB_COLOR(red, field) = RB_RED; \
} while (0)
#ifndef RB_AUGMENT
#define RB_AUGMENT(x) do {} while (0)
#endif
#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
(tmp) = RB_RIGHT(elm, field); \
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
} \
RB_AUGMENT(elm); \
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
else \
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
} else \
(head)->rbh_root = (tmp); \
RB_LEFT(tmp, field) = (elm); \
RB_PARENT(elm, field) = (tmp); \
RB_AUGMENT(tmp); \
if ((RB_PARENT(tmp, field))) \
RB_AUGMENT(RB_PARENT(tmp, field)); \
} while (0)
#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
(tmp) = RB_LEFT(elm, field); \
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
} \
RB_AUGMENT(elm); \
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
else \
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
} else \
(head)->rbh_root = (tmp); \
RB_RIGHT(tmp, field) = (elm); \
RB_PARENT(elm, field) = (tmp); \
RB_AUGMENT(tmp); \
if ((RB_PARENT(tmp, field))) \
RB_AUGMENT(RB_PARENT(tmp, field)); \
} while (0)
/* Generates prototypes and inline functions */
#define RB_PROTOTYPE(name, type, field, cmp) \
RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
attr struct type *name##_RB_INSERT(struct name *, struct type *); \
attr struct type *name##_RB_FIND(struct name *, struct type *); \
attr struct type *name##_RB_NFIND(struct name *, struct type *); \
attr struct type *name##_RB_NEXT(struct type *); \
attr struct type *name##_RB_PREV(struct type *); \
attr struct type *name##_RB_MINMAX(struct name *, int); \
\
/* Main rb operation.
* Moves node close to the key of elm to top
*/
#define RB_GENERATE(name, type, field, cmp) \
RB_GENERATE_INTERNAL(name, type, field, cmp,)
#define RB_GENERATE_STATIC(name, type, field, cmp) \
RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
attr void \
name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
{ \
struct type *parent, *gparent, *tmp; \
while ((parent = RB_PARENT(elm, field)) && \
RB_COLOR(parent, field) == RB_RED) { \
gparent = RB_PARENT(parent, field); \
if (parent == RB_LEFT(gparent, field)) { \
tmp = RB_RIGHT(gparent, field); \
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
RB_COLOR(tmp, field) = RB_BLACK; \
RB_SET_BLACKRED(parent, gparent, field);\
elm = gparent; \
continue; \
} \
if (RB_RIGHT(parent, field) == elm) { \
RB_ROTATE_LEFT(head, parent, tmp, field);\
tmp = parent; \
parent = elm; \
elm = tmp; \
} \
RB_SET_BLACKRED(parent, gparent, field); \
RB_ROTATE_RIGHT(head, gparent, tmp, field); \
} else { \
tmp = RB_LEFT(gparent, field); \
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
RB_COLOR(tmp, field) = RB_BLACK; \
RB_SET_BLACKRED(parent, gparent, field);\
elm = gparent; \
continue; \
} \
if (RB_LEFT(parent, field) == elm) { \
RB_ROTATE_RIGHT(head, parent, tmp, field);\
tmp = parent; \
parent = elm; \
elm = tmp; \
} \
RB_SET_BLACKRED(parent, gparent, field); \
RB_ROTATE_LEFT(head, gparent, tmp, field); \
} \
} \
RB_COLOR(head->rbh_root, field) = RB_BLACK; \
} \
\
attr void \
name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
{ \
struct type *tmp; \
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
elm != RB_ROOT(head)) { \
if (RB_LEFT(parent, field) == elm) { \
tmp = RB_RIGHT(parent, field); \
if (RB_COLOR(tmp, field) == RB_RED) { \
RB_SET_BLACKRED(tmp, parent, field); \
RB_ROTATE_LEFT(head, parent, tmp, field);\
tmp = RB_RIGHT(parent, field); \
} \
if ((RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
(RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
RB_COLOR(tmp, field) = RB_RED; \
elm = parent; \
parent = RB_PARENT(elm, field); \
} else { \
if (RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
struct type *oleft; \
if ((oleft = RB_LEFT(tmp, field)))\
RB_COLOR(oleft, field) = RB_BLACK;\
RB_COLOR(tmp, field) = RB_RED; \
RB_ROTATE_RIGHT(head, tmp, oleft, field);\
tmp = RB_RIGHT(parent, field); \
} \
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
RB_COLOR(parent, field) = RB_BLACK; \
if (RB_RIGHT(tmp, field)) \
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
RB_ROTATE_LEFT(head, parent, tmp, field);\
elm = RB_ROOT(head); \
break; \
} \
} else { \
tmp = RB_LEFT(parent, field); \
if (RB_COLOR(tmp, field) == RB_RED) { \
RB_SET_BLACKRED(tmp, parent, field); \
RB_ROTATE_RIGHT(head, parent, tmp, field);\
tmp = RB_LEFT(parent, field); \
} \
if ((RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
(RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
RB_COLOR(tmp, field) = RB_RED; \
elm = parent; \
parent = RB_PARENT(elm, field); \
} else { \
if (RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
struct type *oright; \
if ((oright = RB_RIGHT(tmp, field)))\
RB_COLOR(oright, field) = RB_BLACK;\
RB_COLOR(tmp, field) = RB_RED; \
RB_ROTATE_LEFT(head, tmp, oright, field);\
tmp = RB_LEFT(parent, field); \
} \
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
RB_COLOR(parent, field) = RB_BLACK; \
if (RB_LEFT(tmp, field)) \
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
RB_ROTATE_RIGHT(head, parent, tmp, field);\
elm = RB_ROOT(head); \
break; \
} \
} \
} \
if (elm) \
RB_COLOR(elm, field) = RB_BLACK; \
} \
\
attr struct type * \
name##_RB_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *child, *parent, *old = elm; \
int color; \
if (RB_LEFT(elm, field) == NULL) \
child = RB_RIGHT(elm, field); \
else if (RB_RIGHT(elm, field) == NULL) \
child = RB_LEFT(elm, field); \
else { \
struct type *left; \
elm = RB_RIGHT(elm, field); \
while ((left = RB_LEFT(elm, field))) \
elm = left; \
child = RB_RIGHT(elm, field); \
parent = RB_PARENT(elm, field); \
color = RB_COLOR(elm, field); \
if (child) \
RB_PARENT(child, field) = parent; \
if (parent) { \
if (RB_LEFT(parent, field) == elm) \
RB_LEFT(parent, field) = child; \
else \
RB_RIGHT(parent, field) = child; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = child; \
if (RB_PARENT(elm, field) == old) \
parent = elm; \
(elm)->field = (old)->field; \
if (RB_PARENT(old, field)) { \
if (RB_LEFT(RB_PARENT(old, field), field) == old)\
RB_LEFT(RB_PARENT(old, field), field) = elm;\
else \
RB_RIGHT(RB_PARENT(old, field), field) = elm;\
RB_AUGMENT(RB_PARENT(old, field)); \
} else \
RB_ROOT(head) = elm; \
RB_PARENT(RB_LEFT(old, field), field) = elm; \
if (RB_RIGHT(old, field)) \
RB_PARENT(RB_RIGHT(old, field), field) = elm; \
if (parent) { \
left = parent; \
do { \
RB_AUGMENT(left); \
} while ((left = RB_PARENT(left, field))); \
} \
goto color; \
} \
parent = RB_PARENT(elm, field); \
color = RB_COLOR(elm, field); \
if (child) \
RB_PARENT(child, field) = parent; \
if (parent) { \
if (RB_LEFT(parent, field) == elm) \
RB_LEFT(parent, field) = child; \
else \
RB_RIGHT(parent, field) = child; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = child; \
color: \
if (color == RB_BLACK) \
name##_RB_REMOVE_COLOR(head, parent, child); \
return (old); \
} \
\
/* Inserts a node into the RB tree */ \
attr struct type * \
name##_RB_INSERT(struct name *head, struct type *elm) \
{ \
struct type *tmp; \
struct type *parent = NULL; \
int comp = 0; \
tmp = RB_ROOT(head); \
while (tmp) { \
parent = tmp; \
comp = (cmp)(elm, parent); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
RB_SET(elm, parent, field); \
if (parent != NULL) { \
if (comp < 0) \
RB_LEFT(parent, field) = elm; \
else \
RB_RIGHT(parent, field) = elm; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = elm; \
name##_RB_INSERT_COLOR(head, elm); \
return (NULL); \
} \
\
/* Finds the node with the same key as elm */ \
attr struct type * \
name##_RB_FIND(struct name *head, struct type *elm) \
{ \
struct type *tmp = RB_ROOT(head); \
int comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (NULL); \
} \
\
/* Finds the first node greater than or equal to the search key */ \
attr struct type * \
name##_RB_NFIND(struct name *head, struct type *elm) \
{ \
struct type *tmp = RB_ROOT(head); \
struct type *res = NULL; \
int comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) { \
res = tmp; \
tmp = RB_LEFT(tmp, field); \
} \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (res); \
} \
\
/* ARGSUSED */ \
attr struct type * \
name##_RB_NEXT(struct type *elm) \
{ \
if (RB_RIGHT(elm, field)) { \
elm = RB_RIGHT(elm, field); \
while (RB_LEFT(elm, field)) \
elm = RB_LEFT(elm, field); \
} else { \
if (RB_PARENT(elm, field) && \
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
else { \
while (RB_PARENT(elm, field) && \
(elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
} \
return (elm); \
} \
\
/* ARGSUSED */ \
attr struct type * \
name##_RB_PREV(struct type *elm) \
{ \
if (RB_LEFT(elm, field)) { \
elm = RB_LEFT(elm, field); \
while (RB_RIGHT(elm, field)) \
elm = RB_RIGHT(elm, field); \
} else { \
if (RB_PARENT(elm, field) && \
(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
else { \
while (RB_PARENT(elm, field) && \
(elm == RB_LEFT(RB_PARENT(elm, field), field)))\
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
} \
return (elm); \
} \
\
attr struct type * \
name##_RB_MINMAX(struct name *head, int val) \
{ \
struct type *tmp = RB_ROOT(head); \
struct type *parent = NULL; \
while (tmp) { \
parent = tmp; \
if (val < 0) \
tmp = RB_LEFT(tmp, field); \
else \
tmp = RB_RIGHT(tmp, field); \
} \
return (parent); \
}
#define RB_NEGINF -1
#define RB_INF 1
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
#define RB_PREV(name, x, y) name##_RB_PREV(y)
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
#define RB_FOREACH(x, name, head) \
for ((x) = RB_MIN(name, head); \
(x) != NULL; \
(x) = name##_RB_NEXT(x))
#define RB_FOREACH_SAFE(x, name, head, y) \
for ((x) = RB_MIN(name, head); \
((x) != NULL) && ((y) = name##_RB_NEXT(x), 1); \
(x) = (y))
#define RB_FOREACH_REVERSE(x, name, head) \
for ((x) = RB_MAX(name, head); \
(x) != NULL; \
(x) = name##_RB_PREV(x))
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
for ((x) = RB_MAX(name, head); \
((x) != NULL) && ((y) = name##_RB_PREV(x), 1); \
(x) = (y))
#endif /* _SYS_TREE_H_ */